I agree having a better UI for what the player has typed is a must have. It's easy to overlook the current input and takes focus away from the bug line. I will be implementing a visual and audio indicator when no word match is possible from what the player types. Also, because any word in the line can be worked on at any time, I probably won't put the typed input under the bugs. Besides just the UI improvement, I could allow the player to move that UI element to a location that works better for them.
Your feedback is greatly appreciated, thank you! I hope you enjoyed this prototype version even just a little. 😁
-SwamN3rd