Upd
Oh, nvm 2. it's actually works this way =D
I agree having a better UI for what the player has typed is a must have. It's easy to overlook the current input and takes focus away from the bug line. I will be implementing a visual and audio indicator when no word match is possible from what the player types. Also, because any word in the line can be worked on at any time, I probably won't put the typed input under the bugs. Besides just the UI improvement, I could allow the player to move that UI element to a location that works better for them.
Your feedback is greatly appreciated, thank you! I hope you enjoyed this prototype version even just a little. 😁
-SwamN3rd
So glad to hear it! That makes all the work worth it in my opinion. I already have some fixes and updates ready to upload after the judging period. I made a dev log with changes and screenshots of what I have so far. I will be continuing to work on this project after judging. If you would like to get notifications of updates, you can follow or add the project to a collection.
When I'm playing it, I start panicking when the bugs are at the end of the path. That makes me mistype more and its all over lol.
-SwampN3rd