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Manedza

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A member registered Nov 06, 2019 · View creator page →

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always a sucker for Japanese mythology and yandere theme, moreover, the art and GUI was easy on the eyes which induced that deceptively cozy atmosphere. the voice acting could be adjusted matching like ASMR, maybe the mic quality to sound less boom-y, I'm sorry I jumped at first hearing it;; I'm also guessing the description of Rin being seen in silver hair, her earrings and Kai's amber eyes would be some part of things fixed on later, since even his full fox form was displayed with purple eyes too...

so far I'd say he was a harmless yandere (despite all his gaslighting and bewitching -both figuratively and literally- business, he lacked that yan/extreme trait, instead coming off as endearing for his clumsy, mixed in learning attempts to impress and stay with mc. plus after he disappeared in the past only to return and settle into mc's life didn't support a stronger impression of it), but I don't know, I hope maybe he would be fleshed out deeper as a character in general or display that trait through his behaviors more in future update. 

I have to say though I didn't really agree with him being painted as an evil/rotten fox that he deserved sealing exorcism since foxes, especially white kind like him, had been known for a messenger of deity or being associated in shrines more probable to reckoned as a powerful creature anyone wouldn't mess with... aside from the status of being very dangerous without the explanation of why and what did he do exactly. I'm weak for foxes and he earned all that sympathy points he succeeded well through playing out that sopping wet cat (fox) abandoned in a cardboard box down some cold, lonely alley, okay? let's hope we could see him with fox ears, maybe a scene of running through his fur, and indulge smooshing face buried in his fluffy, soft fox form damn it he's perfect for cuddling. he may suck at cooking and straight up lying but hes trying his best, he means well most of the time, so this pookie can still hoard my love for that.

absolutely looking forward to the planned progress with this one! -ᄒᴥᄒ-

it's on point with the sealing theme and since the ML is the Japan myth creature himself. For the kiss, I think it was only one depicted through narrative and no CG, fleeting though sweet and bashful.

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this depicted an imagery of falling snowflakes softly kissing your skin like when you would feel the sign of coming winter which let you know it's snowing, the fleeting moment that felt magical... accompanied by the association of bittersweet/melancholy-tinged memories made through that kept you warm as your solace even in the coldest of nights. I love the flower references that possibly tied up to the Greek mythology and all that lore so it was like, strengthened that sanctity element of gods and goddesses.

This project had three kisses; with two completing the entire route of a main ML as a whole and one was almost akin to sealing the 'evil' in another ML to end the lasting winter, with that impression in mind, I admit I was kind of sad about it, a bit unfair compared to the first two (plus the former had other bonus small kisses; forehead and back of hand, what is this preposterous special treatment!!/hj) but, the last did give an indescribable beautiful impact to it, and it was like their first kiss too, I think.. (´;ω;`)

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Ah yes, thank you for the update and your response! I greatly appreciate it. I have downloaded the latest version and so played through it again, the missing night at temple bg was there now! But I encountered a different one this time...

Thank you for the hint, I managed to get past that part finally and I think I got like four ends so far? 

Spoilers once again//

With two cg kisses in both the middle of Klein's route (ah RIP his pretty long hair and amethyst eyes TT) andd (through some trials and errors, trying out new choices) got another kiss CG by the final of an end in Veris' route... I don't know the other one, but I'm guessing it's in another end of Klein's route, and on a relevant note I don't think I've encountered a scene like the one shown on that last example playthrough scene with that moon night bg. (edit: I found them all! i think i got all ends now, yay! i loved both of the main LIs, enjoyed this a lot thank you very much. :D)

Thought I figured I could let you know about this; I was also looking through the game's folder particularly the backgrounds, trying to identify which one was missing since it could be a typo... but I found these images/backgrounds of warning and disclaimer, so I was thinking if you meant to have these two to display at the start of game, because if they really meant to be displayed, they didn't appear too.

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i didn't expect i would also need a walkthrough for this, because i think i only reached 1 end... and with this meant to suit the kiss-themed jam, i didn't encounter any scenes like that yet thus far.

i don't really have much to say about the characters, still i feel myself feeling more like kind of sad for Veris for the end i got in first playthrough. though it was a bit too sudden, i can't also say if it's really one of his ends or really the end of story since i reached it no matter what and how i had picked my choices.

aside from that, there were some things in need of polishing, particularly overall brightness of the game to the point of appearance sprites like Klein's were hazy for the eyes (the brightness did gave me ethereal vibes on some parts, but perhaps it can be toned down to not heavily drape over the BGs/characters and the sprites can be zoomed in closer as needed like when Klein leans in), the narration format (places of the quotation marks, the bit confusing distinguishment between dialogue and monologue arrangement, typos and tenses...), those were what stood out to me before i eventually switched my playing mode to a casual player without fussing over it much. but, if you need a proofreader, i'd be willing to help though, free of charge as part of experience or something.

  • i wonder if the name for kentaureion kyanos flower was actually pronounced as that in Greek. Crocus flower was correct in its Krokos greek word though.

lastly, there was a missing BG.


this does have potential, and even then, it's a nice enough game considering you were a solo and busy developer, so if given the chance to refine on this or other works at your own pace and in less full schedule, I'm sure it will turn out greater. please keep it up :D take your time. sorry if I was overboard in my criticism/suggestions.

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welp! when that happened, you'd pretend you didn't see anything and carry on it's understandable.

a nice little story that gives a passing chill settle in once you catch on to it like an "oh. 😨"

just hmm, kinda abrupt at some parts they don't tie up in a way of easier comprehension, so it doesn't leave much of an impact. though it was within 500-word limit so i get the difficulty to manage a smoother pace or flow in a story with that kind of limit, i applaud for the efforts of the resulting story which did manage to draw the atmosphere or fitting tone for the scenes. there were some typos that just need bits of polishing, and when- 

spoiler: 

the woman 'disappeared', i didn't grasp that part really well so i thought she was killed by the leaving rocket somehow and he was catching up only to find her dead body lol. didn't expect she was actually kidnapped.

Hey, first of all, this is a really neato theme, title deserving that name, too and I'm excited to see how it will unfold out from here as I'm playing it. 

Though, the first problem I encounter, it seems that I can't save the game beside just on the autosave/slot 0,  Also, I think the game is supposed to be fullscreen like I've seen from others? On me it's just kind of like borderless windowed mode though, with my taskbar still visible and all. I can't play on browser since my hardware doesn't support it, either sooo hopefully these technical issues aren't because of my own device's spec haha, would be a shame but I can watch some players and rate this judging from there, probably, if it turns out I'm unable to play through myself.

gg, (fun)nily enough, spent good four minutes in level 9 rather than level 10 for me. ..also, I think the ice floor texture map seems kind of dizzying to look at for too long esp when you have to think the way out by visualising the route.

liked the silly protagurl right after starting, plus the way the yandere trope was handled and bounced through in a slapstick cliches mix of lighthearted comedic timing cleverly while managing to be in touch with emotional/romantic heartfelt reveal of their confessions, I was in for a chucklebubbling session so I had my fun, the translation made sense enough and the effort went was appreciated that it wasn't structured in usual stiff manner of language plus the humor still landed good—just got a bit confusing at some switched pronouns and such (which was partly the mtl's to blame). Also, the Male Leads' expressions were almost hard to read/took a glimpse of at some moments when my eyes mostly stuck to read the text below honestly thought they were frowning, probably just on my part/perception though, BUT the short POVs of them, really helped, rewarding too and you know, increased my favorability. 

To me, Sane fit for Chiyako the most (I mean his color scheme of appearance was admittedly the most contrasting/different compared to others), from their design matching each other being sanpaku and closed eyes-with-fangs couple. I entered his route last, and he gave me the impression of a considerate guy who was at first just passed as an oblivious friend without much chemistry so I didn't expect to warm up to him the most. 

Taking second place was Mutsu since he was smart, could easily caught on to her feelings/plans quick and also didn't miss a beat dealing with her, (agreeing to) playing along with her that was even more insane than what she had came up or offered with to do. 

I'm sorry Sue ranked last despite being first route I played. Sue was the most hilarious though, and freaky I dare say, but what kind of threw me off was I did think like Chiyako; that he was too carefree I mean I get he was the kind of guy willing to give parts of him to her and allowed him into his boundaries openly, but that made me think he was like some outgoing (oblivious) person who would act or give the same 'special' treatment to others. He still won the spot of being a sweetheart nonetheless, and that action of him being like a matchmaker in Sane's route by setting up his phone lockscreen with protag's photo? Golden, the mischief personification that fit this :3 expression well.  

not much to say yet aside from being functional/playable so far, it does have potential, two levels to pass through, music and sounds are there, no bugs/troubles encountered during my playthroughs, and a main theme is available (it gives me sorta cosmic, almost whimsical horror vibes if nothing else) only needs that expanding and update to be something more (wondering if you would add some battle mechanism to avoid attacks that come directly from the moon-y monster itself rather than being an observer). anyhow, good luck overall? 👍

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quite a straightforward survival horror game manufactured through lab research sci-fi elements. Setting foot in the (desert)ed, dry environment, the start was geared up (literally too) for a cautious navigating-around experience driven from urgency, balanced with awareness for the required stimulants. The messy experiment effects taking place which didn't remain buried only as past remnants as they unravelled had me on the edge of seat, especially when the places darkened. By the chase scene near end, tension rose highest before determining the two conclusions suitable for the ambitious scientist stuck between the thin line of stupidity and bravery while his project's consequences out of hand left released upon the world. And to say on those conclusions, they kind of lacked a bit in a way it got me thinking "just like that?" after all the chasing that resulted almost anticlimactic... just wished to see or like expand/wrap it up on what might had happen from there on for a 'smoother landing' I guess, but it was still fun in its short journey worth the shot. Plus, all the custom assets, narrative and applied multi languages (including my own's) proved this game to be already more than appreciated for all the combined efforts.

Oh, thank you for the answer, that was kind of relieving since I had been playing it through so far I think I'm almost complete it. 

While I'm at it, are you aware there's a possible bug in the South West room of the Sassafraz fortress? I stumbled upon it after I saved to prepare the moment I got locked in that room, and interacting with terminal after finding all the passwords made the game unable to progress, only stuck there and couldn't access my menu. The killer's sprite had also disappeared at some point. 

Hey, so is this version the complete one where it has contained the true ending? Because last time I played it was coming soon and there was some new area with stairs still inaccessible, I wanted to be sure if I did play the unfinished one... 

well, it was short, but fun with enough built-up and surrounding atmosphere portrayal to be immersed in, the realistic dialogues, interactions and expressions were enjoyable and gave the characters life (loved 'em all) within the limited scope. 

i can't really choose since many of the moments were golden precious in fact, but here are some examples, but some were from when they played otome game together or between hanging out overall. it would be greatly nice if there was a gallery for the list of endings or so.


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this had me enraptured by the characters (all of them in fact but of course mainly our endearing love interest alien Egen with his silly little yet rich expressions), loved the appealing visual/UI & UX, loved the endings, the varying choices and scenes you can get. everything was perfectly comical, light+warmhearted it's bound and guaranteed in filling to your heart's content full satisfied! Worth the hours into the late night i finished it, captured more than 20 screenshots, farmed choices with all endings. This got a 💯% 5 gold 🌟🌟🌟🌟🌟

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almost remembered the name wrong, (again), as phantasmaniac, but ofc, who would be crazy about ghosts in the story?


Anyway, onto the review, I can feel inexplicable hatred to Abel as the game went on, sick of seeing that sprite of his with his smile thinking he's up in the world with that lame bag he always bring i wanted to swing it smack into his face. 

The art is neat, and what with blinking animation, subtly changing colour of Abel's eyes, and the effects? that added level into neat-er, cool stuff, spooked into disconnection from reality experience as the MC and I felt just, sad, I guess fearing if I could somehow see myself in the MC's shoes in the future. 


But well at least the good side it won't come down to>>spoiler>>

me getting possessed that I could murder somebody or anything, lol. I admit I don't approve Crowley for the things he did, but the implications of missed opportunities he could have had and the hints scattered and picked up throughout the plot, it was understandable or at most he gained my pity-sympathy points yet still managing to be likeable when separated from his ahem bad actions.

Tu be or not tu be noodles...

a (literal) gut-wrenching simulation where a cool cat tries to get rid or listen to his gut (housing a meatarian sorta parasite/symbiote anti-mint under the rule of capitalism kingdom) wrapped up in pixelated zany humor. 10/10 would again open up path to ping pong, goes on a scavenge hunting money food, interact with happy :) plants and engage in a cozy routine talking to the auntie neighbor etc.

No problem, I enjoyed it, and it did give me something to think/reflect on certainly. Glad to hear that they will appear again! I can sleep more in peace knowing they're both alive :,,D

Yes about your Instagram, I was thinking that perhaps you posted the wrong link in your overall itch.io? Or just lacked the delusion word... Since the one I clicked on this page for example led me to a private account under the username of only mylloux without any indication that relates it to you unlike another one I found and certain it was yours; @myllouxdelusion, right?

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how do I get the 3B ending?


And as for my review, this, was perfect just- when I got updated on the full release of this game I had been keeping my eye on when it was still in development months ago, oh man the excitement was indescribable and was I glad to finally remember (after forgetting to in the occupied few weeks on my mind) and got to play it! I think the fifth end was the true end; la chance or something like it just gave that hopeful, not too much unrealistic to future that things maybe could work out with each characters' baggage carried and supported on together, I really loved it:D

The social anxiety simulator, his dropping and switching behaviours and taking into consideration the backgrounds of the amusement park that reminded me of some places I have visited in my own country... It kinda hit home and really did a good job stressing me out in that unnerving sense of blurred control mingling with the setting! Really glad that the game didn't seem to 'punish' the player's anxiety (as far as I remember). Lived up to both the romance and horror aspect! Exceeded my expectations, plus his expressions and poses matched like those top notch yandere's spiraling blend of manic, desperation, madness (I digged it hard), cherry on top of everything. Took up to like 23 screenshots proved how much I liked it (like any other game of my favs that propelled the urge to keep the memorable or adorable scenes).

Besides that, there's just some overlapping texts when seen back in log like these sentences, thought I should let you know as notice if you haven't...

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the game was off to a depressing start and playing this in the current year when all those times were behind felt almost unreal and just hit close to home especially those who suffered greatly, and had it difficult so i guess it nailed those kind of atmosphere especially with the bright colored graphics contrasting the retro-ish effect and fitting the hopeful undertones, until..


(spoiler) 

the bomb. Man was it successful having me devastated like that after the attempts of trying to reconnect with your drifting family members, I got attached to the characters and even more with Karey;; almost cried but really pressing on that willpower to not cry, since there was just this despair settling in along with the hinting clues and unsolved(?) mysteries. There were just many questions, and theories but I really hoped that Karey at least didn't die, and Haru still lived, I want them happy together too if this story were to be continued on... (even got myself feeling curious about Max/the bonus room host)


The translation were a bit off at some parts and missed the intended meaning (like prepotism supposed to be nepotism unless I misread, and the thermal usage word in phrase "thermal goes off"? I literally searched Google and didn't get it but I think it was along the lines of someone "blew their fuse"/"lose temper"). Though it's understandable why the barrier language couldn't be passed that smoothly sometimes, I still appreciate the effort put into this game overall). There were other things I wondered about, if it was on purpose that after I talked with Lin first, I wouldn't be able to talk further with the mom even when I faced the fridge to offer up what mom wanted, so on my second replay and loading save file back, I interacted with the mom first. Also, about how Lin was in her room on the third day/night where Lin was supposed to be only on the living room with the mom talking together.

Putting all that aside, I looked forward to play more from your projects, rooting for them characters and lores! 

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Yeah, I'm digging it so far, problem solved (had to change through the system locale though since just adding language or keyboard didn't work), still thanks for the fast reply! It's alrighty👌

this game seemed really neat, and underrated! 

just a problem though i got this when i first tried interacting with the mom:( i had installed all the important stuffs (RTP and fonts) beforehand though so could you help me out? do I need like redownload the game


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okay firstly the end was really abrupt i just went rushing to comment here because you got me good with the gripping and thrilling story, cinematic cozy vibes look+polished clean well-done background and charming characters disarmed my suspicion early on until the hints kicked into a building horror realization that is. Despite this being kinetic (and mind you that this was the first kinetic vn I played as far as I remembered), I enjoyed it a lot since I tend to steer off kinetic narrative, I'm all about having choices y'know.


Secondly, allow me to rant my thoughts about it, and him so spoilers ofc:

Kindly, please back off from Sallie, Kien give her a break I literally felt her frustration >:0 at this rate he's asking for some beating he stressed me out so much with all his schemes and shii. I admit I've got to give it to him, acting all normal and professional at first if only he didn't have the itch in him to display that Matryoshka doll out, drugged her (highly convinced of this) and pulled that last stunt all on purpose. Such a shame he seemed like a real sweetheart, and to find out he was a freaky stalker? I couldn't believe I was disappointed for him being a yandere even though I was into it and dived in with that expectation, which achieved more than anticipated especially since you went all out on this first solo project so I didn't regret finishing it at all haha!

Just few questions I appreciate a lot if you sate my curiousity:

- They looked similar by the color of hair and eyes (almost), I wonder if Kien did like copy her or take inspiration from her? 

- Were all that he had told her like his job etc hold lies?

- The ace of spade card displayed on the table near front door might symbolise something about him but, what exactly?

- Any sneek peek or plans about continuation, more about them? 


Thank you for such a good job you did on this!:D

yeah, no worries, I followed that account and like I said, sakurabito version was the page that handled the warnings better. Thanks though.

absolute lovely gem! I can taste the sweet-softness flavor of a cupcake with sour strawberry filling/topping through the game and art style, ate em all up... The ends, bunnies and bushes didn't disappoint me! Characters managed to take up all my sympathy, intrigue, interest points with Strawberry deserving her much love and happiness in the happy end (also maybe a long break from the forest haha, go out to a beach sometime!) as the cherry on top ^^

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very :3 fluff(y) pastel-refreshing feel-good one, has bunny stickers..<3 loved the banter, interactions, overall good-end related choices! (another one where I didn't dare to be rude to the guy just for completionist achievement that I wouldn't enjoy). Made me tear up at the perfect kiss scene with a touch of vulnerability and just suited him... I, couldn't count how many times i squealed and shii this was so giddy-blushy material fr my cheeks hurt from grinning too much.

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this deserves more attention and recognition to be put in the same category of those remarkable RPG horror maker games, it offers an unique horror experience (just a good blend in tension, creeps, without overused jumpscares) with a touch of inspiration by the silent hill/resident evil vibes, though i really recommend this to those who loved Desert Nightmare or Schuld since I was more familiar connecting the impression I got between them from playing. The ending was satisfying (we don't talk about how i teared up from seeing the three's reflections and Andrew having their companies), from the mysteries and clues connected up to it developed nicely along the way with the Easter eggs/secrets (got most if not all of them!) I think it has a bonus room accessible since I finished it, but I have to admit that I don't know how can I access it since I didn't get to read the end dialogue after credit properly, though I still keep the save of new game in separate file and opening it just brought me back to new beginning, no bonus room anywhere I explored from playing again a bit. 

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feels both and/or like found family, the description didn't lie, the game was crazy cozy heartwarming akin to a nice soup served in best balanced warmth (made with love that you can feel <3) the alternative versions of music based on the character you interact with too are nice, makes them more alive and with each of their background in the books to flesh them out? endearing, real feels and (dare i mention, caused me to shed tears the most in Nightshade's route surprisingly?) all of them turned to be more, what were once just neutral and from like-to-loveable. It was in this one rare of a gem where the characters are all... I really adored them, including the mc yes... (bless the aunt for granting a true happy ending with everyone). Worth to try and replay!

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another banger as usual from himebee with as much charming and lovely characters (and also cute doggie Bella :3). short like a bite-sized cookie you would crave for another, but sweet enough I could eat a house... 


now onto the questions of the characters and some easter eggs i caught... 

(Spoilers


- was that a hint to manly's lore for the empty soul part 👀

- Miku leak ref⁉️

- for those pieces of excerpt from other characters mentioned in two books (Yazuto, Mysune, Freyr(?) along with Reina and Kei the clown guy!) sigh there goes a bunch of new, teasingly introduced characters I'm interested to know again XD and Iallus both love chocolate chip cookies and animals haha he's just like me fr we will soo be a good match/j, that aside i would love to see the three of them more like i wonder how they'd enjoy a little picnic in a dog park, a perfect likely date ヾ(´︶`♡)ノ

this one was certainly intense and unexpectedly hit home </3 a bittersweet, realistic experience and I felt satisfied reaching the true end which gave that kinda moving on aspect more easier, there's truly that valuable something you can take from this, some inspiring strength, relatable moments, and well, it helped me to learn about those toxic relationships that were so difficult to get out of.

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First impression; honestly thought the title was some kinda malaproprism/wordplay of bad manners so maybe it had to do with it or the way mc got stood up by her friend (who I suspected was a jerk at the start from how the mc acted dismissive and all). Also neato textbar, UI and all that stuffs feeling the rich neon retro-ness through that captured slight dreamcore with how the backgrounds/settings portrayed. 

Diving into the game, my first thought when I met him already giving off bright suspicious flags going on but he was kinda cute and I still didn't have the heart to act rude or mean to him anyway. The realization when he had that phone and the implication though, a good caught-me-off-guard moment and his comments on the cage (this threw me back to that Toma Amnesia moment lol), plus the painting? Before finally that reveal in the vent (my brain lagged for a second in disbelief and bewilderment from his accusation about mc suspecting something's absolutely up with this guy). The built up tension, mystery and fun little puzzles (I spent half an hour on cracking the passcode because my brain did a dummy 💔 I enjoyed the funerals one the most) up to that point and from there on really hooked me in and kept me at the edge of my seat, you nailed the thriller tag 💯 I think he exhibited some psychopathic behaviors (not rlly sure) he might have been one and this could need an added warning for that, but I would like to say towards his one dialogue telling mc a loser for all this time or along those lines; he was the silly foolish one to get ahead of himself and thinking he could get away freely with what he gained >:) certainly an interesting (type I tried hard to not fell in love with and luckily succeeded) guy though

All in all, I enjoyed this game, looking forward to your future works! 

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It's made in just few weeks and for a first game as RPG horror maker game? a big stamp of approval, this is literally an underrated gem! I love the chibi sprite and walking animations it's so cute <3 (also fell in love at first sight with Mr. Hunter I would offer myself up to be her housewife and take care of his cabin and Ryo). The QTEs is heart-pumping, and we didn't even need to align it that accurate I can vouch for this buut by the second night I think there's some bug prone to make the game overs triggered more easily even despite aligning on mark. To gather the endings are simple, just by collecting the memories and facing the shadows, it's uplifting i want to give Ryo many hugs and kisses for Mr. Hunter to tell him that he's doing well I'm proud of him. Totally worth to be looking forward for more of your future works, hoshiyo! :)

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dreamy charming little game with adorable drawings, stories,and pleasant title music :D serves to act as both double contrasting vibes (either cute or horror, it still depicted them properly) almost got too cozy until i was reminded by the subtle (something is wrong in how the characters act) signs and the jumpscare that told me this was clearly not just a cute game. I loved the atmosphere that's like a red herring in itself which can lead to a false sense of security. I love Ryu and Sorrel, also Aisly too.  I teared up at the true end, good job. Narratively it was nice, but there was something lacking in the playthrough and with the notes gathering balance for the ends especially since I still got the bad end first time too easy even for me who kept checking every main objects in the room (i missed that one note in a bush, from not bothering to check it because i was too lazy, thinking I had to check every single same bushes just for that different one which might or might not be in there...), though I do enjoy the little varying interactions with the objects.

Well, it can't be helped that your works are great in narrative, inspiring and/or rich meaningful! Keep it up! Trypophobia I searched, does include discomfort for disturbing imagery of eyes, and there's also related phobia like ommetaphobia, which is the fear of eyes. Though of course, can't be too sure of them myself to use which warning. The make-up names are kinda punny creative though! Lailael and theou fit the religious theme too, but the Xia part? That's actually.. cute? *Sigh* he does a good job on his role in stirring me some mixed feelings for him. Oh what about the twins and his apostle? (I think Nazriel..? Excuse my goldfish memory), are those also referencing oc's of your friends, then? 

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for this one, I'll consider it from two aspects, the visual novel and the translation, it will be a long one. Before that though, I have to admit the most glaring issue for me was, for the page of this to be lacking any warnings whatsoever beforehand since this one is... quite NSFW (that adult tag doesn't cut it lol), can get traumatizing especially for those who don't want to get exposed to some specific themes like that beyond their initial/vague expectations (see and check out the example of warnings stated in the sakurabito version, so TWs/heads up for anyone before playing: violence (body harm, including references to physical injury and invasive actions involving the abdomen), abuse (drug and physical, animal and child), suicide, explicit/sexual non-con scenes (including depictions of dubiously-consensual intercourse), confinement, flashing lights, elements of body horror (featuring creatures with disturbing and unnatural forms).

VN: the thing I noticed firstly, the pacing.. can get a bit jumpy and fast, even some endings or events were unexpected, abrupt especially in the beginning, and I still don't understand some of the exorcised souls, matsu(kami) god or whatever, though the mystery and story still managed to get resolved by the end with a true, happy conclusion. (Small nitpicky thing; the song Kagome Kagome played during whenever the third matsukami/kokeshi god I think was unsuitable). A nice surprise that I didn't anticipate was for Ryuji to be responsible and kind since I thought he would be evil/mean towards Yoruichi. Now if we talk about the yandere—star of the vn; Yoruichi, I can state for sure that he was extreme, in a way he would.. um, get so quick in resorting to assault and/or rape the heroine what with the drug abuse hypnosis and everything, I wasn't quite satisfied with the way he treated the heroine honestly, but he did give me the rightful chills, horror and disgust. Plus, the lackluster heroine barely had a soul in her, and since this VN was the type with blank slate protag whose words only got spoken through other characters—in that meaning, she was more of the doll rather than Yoruichi besides the moment she had to purify the matsukamis and the reveal about her at the end where she could've just talked and prevented worsening the trust+abandonment isssues she gave to Yoruichi wayy earlier. It did gave off the amplified despairful disappointment for the bad ends though, haha.

Translation: I found typos (particularly the quest/quess/guess-guest words), incorrect use and discrepancy of grammar, and some untranslated words in Russian with all them combined it can get quite distracting and confusing at times throughout the gameplay, but I do still appreciate the efforts to translate this from native language of Russian which I think the translation team was originated to English done for free of charge, though if you don't mind like a proofreader or something to tidy up more of the translation, I can help out a bit.

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i tried this out as fast as i could once I noticed there was another new one of your games! and needless to say, you aced this one too! Even short, it still gave me the kind of fitting unease and horror realization of the true and second end, what with the changing title screens, instilling creeps (it didn't help that i played this basically by myself in dark...) the morse code was a little thing fun to decode too, and huanlan got my interest real quick (he reminded me of certain someone with his eyes-covered bangs <3) with other chatacters got my curiousity piqued indeed... It was certainly interesting to get to know your new characters, and their designs were cool! I would love to play some more another addition to this one (does this have a potential of a series, I wonder?) And maybe this is just a thought, but I think you should put the specific warning of eyes thingy horror element (idk how to exactly define it) because it does disturb me a bit with their many amounts and everything (lol imagine my surprise when first encountering the title and save screen).

Putting the main points aside, I do learn some.. I guess words, though I'm still not really sure, like the word necrosis/necrose (I think in this game it refers to like demonic entities?) Your inspiration for the title name (I searched for the word metem but got metempsychosis instead so) and some characters' names.. I would appreciate some enlightenment on them.

so cool GUI, cool tech savvy coding stuff and references that makes you feel like a hacker with skewed moral compass yet has a.. sense of belonging even amongst the meanie members with each their agenda (i love wnpep and ofc od the most, hell, even incri I've come to somehow tolerate them and laugh along with them rather than being laughed at) i didnt have the heart to be a meanie back in return so i aimed for that seekLove end right away, first try achieved it..! (not talking abt my pure efforts to look up a guide and hark word in coding, sending extortion to the wrong contact or anything, easy to avert the crisis 👍). there are.. (for free!?) things to be learned, experienced, enjoyed or felt in playing this. def worth it for anyone who haven't tried it out. Thx for the gg, 🙏BLESS🙏

background ✅ check, quick to get immersive ✅ check, a pretty instructor to romance and/or date with= 100 pts! for a small game made in just a day, this is perfectly still enjoyable good for RoFan daydream material and i still found myself grinning like a lovefool idiot due to certain instructor who seemed standoffish at first that i was dreading the moment to be scolded, but no he was just sweet and caring and he gave headpats and sweets (my weakness) that i melted :3 i wonder if there would be a sequel where they just go on a date or like Njero asking the princess' hand for marriage someday, it's good to dream about for now.. 

oh also, these are just tiny typos i notice on some words like 'rewaring' and along the sentence 'sudden an all' figured i might let you know if you're up to fixing it sometime, sorry if that sounds kinda nitpicky.

ahh this game deserves more attention like your other games do! i felt like i could see myself in fey for a moment and felt bad for just making him go back to sleep without doing anything i wish i could hug him;; anyway it does have wholesome ends either with a friend or by himself just a simple thing as going out for a fresh air, and even the ice cream part is just a bonus! it's a big accomplishment for just waking up and doing something different or more beyond the usual bedrotting routine, im really proud of Fey.. <3 this serves as a good reminder to take care of yourself, always, do yourself some or even few small favor!

(Also love that Luc figurine reference! Though I don't recognize the other characters, I wonder if they're from fgo? since i noticed it's present from the Love Blossoms Anew. Honestly i don't mind some new characters i would to get acquainted with esp if they're ahem charming men..!