If you're talking about the sensitivity it's a webgl build, I'd consider downloading the executable for a better experience. Thank you for playing!
Nior
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It's really good, visually, gameplay, sensitivity was a bit too high but I suppose that's a WebGL problem (it happened with my game as well). I usually try to think of things to improve for the games but I can't really think of many for this one maybe besides the map being too simple and maybe an indicator when the health of the ghosts decrease, I feel like sometimes it's hard to tell if they're taking damage or not, overall I really enjoyed, well done!
It's a nice looking game with gameplay that reminds me a lot of fireboy and watergirl, however the double jump doesn't work sometimes and the first time I played the purple character reached 0 health but didn't die, and I also think the darkness is too much and made it so I couldn't see the ground and didn't know if it was safe or not (unless this is an intended gameplay mechanic, which is valid). Overall it's a nice short game that is probably better enjoyed with friends, good work!