Queque's sprites turned out amazing, and yewn's beautiful music style is why I even wanted to commit to this jam in the first place.
The damaging blocks were probably an unnecessary addition. The enemies firing at you so early was not something I wanted to do but I only made one AI type. If I had another day or two I would have added something that takes away their ability to do that until you reach a certain point. Maybe fewer enemies in that first area could have been a good enough solution.
So glad you enjoyed the fever mode! That was really the core focus of this game and the part I might wanna explore again in the future.
Thanks so much for playing! Already reviewed your game a while back, it was so tense and awesome!