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I like the intro of the game where you, the player, need to use the sword to take control of the knight.

The assets were very well implemented and animated. I also liked the grappling hook upgrade. Just something about having a functional grappling hook sounds cool!

One thing I noticed is that when I use space to close the dialog box, since it's also the button that opens the dialog box, it closes and reactivates it. It's as if the input is being registered for longer than it should in each action. 

I also noticed something else: the music! The music is very good, giving me a bit of a SNES game vibe and being very pleasant to listen to, whilst also enhancing a bit of the dungeon mood. The sound effects are also very fitting!

The dashing felt very satisfying, especially because it doesn't have a long cooldown. I just really like being able to dash very often, and I appreciate that you left that open for players! 

I also like that some of the enemies drop bombs on the floor. Caught me off guard in my second run!

This felt very good to play. It feels very polished! And have I said that I love being able to dash around?

Awesome game!