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(+1)

Really interesting concept! you ran with the limitation. Physics feel good, quite liked how repositioning a coin changed its attack depending on the coin, added a fun element of chance. I think having the ability to aim the direction of the coins a bit more consistently would have helped add some ease to strategy, and I maybe would have given the coins a bit less health, rounds go on for quite a while. Nice job with this one!

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Thanks for playing! Yeah I agree on aiming I had other plans for a different system but the physics just wasn't having it lol. The coin health I was wondering about as well, I wasn't really sure if I should make the damage super high or not but I think that it could be solved with a larger game and more abilities because the games with 4-5 coins per player I enjoyed much more.