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Rootbound's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1jy-SodlfvBd4ZLJrNCidL6gP4NRcG1Fr/edit?usp=sharing&ouid=109222867123679532280&rtpof=true&sd=true
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
A strategy game where you grow a forrest in order to close corruption portals while fending of enemies that try to eliminate the forrest.
Please explain how your game fits the theme:
The forrest is the weapon and uses its spirit essence to summon plants and animals to aid.
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Comments
This is a fun tower defense game. The enemy sprites were very nicely done. I like the use of mushroom patches to collect resources, that's a clever thematic touch.
Hey I made a strategy game too!
Very cool tower defence! I love graphics music and overall game feel. Very smooth and pleasant.
Some feedback:
1. It's a bit tedious to navigate the map. I'd appreciate having a camera zoom by mouse scroll
2. Difficulty curve is descent for the first 5-7 minutes. But than as soon as I stabilised all attack directions, I could simply spam my forest around portals and knock them out one by one. That felt imbalanced, I would be glad to have more challenge
I really like this game and I would play it again!
So I guess there's a bug in the game which allows to spam trees wherever![](/https://img.itch.zone/aW1nLzE5NzI5MjQ5LnBuZw==/original/tqrsn%2F.png)
(trying to upload a screenshot, not sure if it'll work)
There actually is camera zoom using mouse wheel. Maybe the max zoom isn’t far enough. Balancing was a challenge the whole jam for me, it could use some work. As for the bug, I thought I fixed it but I guess not. I’m not sure why it happens as I can’t reproduce reliably…
Thank you for playing :D
The bug doesn't happen right away, but it appears after ~5 minutes of playing pretty consistently
Oh yeah, now I found how to zoom, my bad ^^'.
And yeah, this zoom limit is not enough for me as I'm a big lover of a really high bird view XD
Very nice game! I love strategy games and playing for quite a while. I had fun understanding the mechanics and figuring out which elements/positioning would work out well. Good job!
I like this!! Maybe it would be nice if there were a way to remove things as well? I had a bunch of mushrooms and everything else got killed and I couldn't place any new ones where my mushrooms were :[ Really enjoyed the mechanics overall
Oh no, mushrooms shouldn’t block building anything. I’ll look into it once the jam is over. Thank you for playing :)
Very nice and polished game, I really like strategy/tower defence games, mixing it with fantasy/nature theme is a win for me.
The font in the intro/tutorial is very hard to read for me. But the game is solid. I wish for on-hover-tooltips explaining structures in detail.
Yeah I wanted to change the font but didn’t get to it in time. There actually are tooltips but the delay when showing them may be too long. Thanks for playing :)
Cozy relaxing game. Nice.
Great game! I played it all the way through and I loved it! Wolves were my favorite unit I would just place tens of caves
Beautiful game with some really nicely thought out gameplay. Figuring out the building combos while spreading the forest is really fun, excellent work!
Nice tower defense game! I liked your enemy sprites. It was easy to beat—spamming mushrooms gave me a really high amount of resources quickly.
It’s funny seeing how some people really struggle and some find a good tactic and blast through the game. Thanks for playing! :)
What a clever take on tower defense! And a clever take on the theme, too! I'm really bad at tower defense games so I failed almost immediately, but I really love the concept and the art is great! Sound design as well :)
The gameplay is very fun, love the concept and how its executed. The environment and atmosphere is really well made too. Best of luck on the jam, this was a very fun game to play!
Loved the art work... Good luck with the Jam!
Love the idea of the game :)
Enjoyed the game! I also had problems with reading the font at the beginning 😅 Also I didn't really realize how the collecting works and just accepted that it works in mysterious ways :P I know there is an audio cue but maybe some visual feedback would be nice? (or maybe I just haven't noticed 😅)
I wanted to change the font but I napped through the submission window xd
I got particle feedback, should be like pvz but I understand that it may be not enough. Thank you for playing! :)
Fun game. Only thing I have to note is that I didn't realise what it was when I started, so I just placed trees everywhere, and so I had no defence. Oh, and also the descriptive text was very hard to read, I assume it is to do with scaling, but should look into it.
I wanted to change the font but I napped through the submission window xd
Thanks for playing :)
haha I feel that! I had updates I wanted to squeeze in before the deadlines after feedback comments but missed it unfortunately!
Its nice to see a strategy game entry.
It was quite fun overall, 2 notes however:
I wanted to change the font but I napped through the submission window xd
thank you for playing and commenting :)
It was really fun!
Nice game! I like the art style.
Thank you! It's Frankensteins monster, some edited assets from packs, some made by myself. Glad you like it! :)
Nice little game! I think that the open landscape without any walls takes away a bit of the strategy you see in a lot of tower defense / rts. I don't have a way to funnel enemies where i want them to go. However, I still think you did a great job!!!
Sadly I didn't have time to implement building walls and implement better navigation AI.
Thanks for playing and your feedback! :)