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0.10.0

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@lanedirt lanedirt released this 17 Feb 14:25
· 76 commits to main since this release

What's Changed

This release includes:

  • Add high performance battle engine written in Rust (backwards compatible with PHP implementation)
  • Optimized Docker configuration to be more stable on Windows installations
  • Various bugfixes and smaller feature additions

🚀 New Features

🐞 Bug Fixes

  • Correct temp_min/max assignment during planet creation by @lanedirt in #514
  • Determine highscore rank for equal score by account create date by @lanedirt in #516
  • Fix planet abandon sanity check order and error reporting by @lanedirt in #521
  • Scroll to current player when opening highscore page by @lanedirt in #525
  • Queued buildings/research/units with end date greater than 2038 throws error by @lanedirt in #546
  • Correct battle engine rules for rapidfire and shield bounce by @lanedirt in #555
  • Fleet attack mission fails to process if planet has negative resources by @lanedirt in #561
  • Fix fatal errors that can occur when abandoning a planet by @lanedirt in #575
  • Extend user request timeout from 30sec to 300sec by @lanedirt in #578

🧩 Dependencies Updates

New Contributors

Full Changelog: 0.9.1...0.10.0