View all by xeitek
xeitek
Follow xeitek
Follow
Following xeitek
Following
Add To Collection
Collection
Community
Devlog
GIST Toolkit
←
Return to GIST Toolkit
Devlog
Proposals Updated (2024-01-17)
January 17, 2025
by
xeitek
I’ve been focusing on Dark Age of course, which is based on GIST, but variants and removed systems from the development of Dark Age go into GIST for posterity and potential future use. Around 600 ch...
Continue reading
Proposals Updated (2024-12-06)
December 06, 2024
by
xeitek
Over 1200 changes (20+ new pages), including: Inclusion of Stat abbreviations in the main table A grid of possible Specialty intersections between Attributes and Skills with some examples Additional S...
Continue reading
Proposals Updated (2024-10-28)
October 29, 2024
by
xeitek
Over 1000 changes (20+ new pages), including: Additional martial techniques (003) A break down of how vocations (025) are classified and guidelines for creating new ones A discussion on ethos (026) me...
Continue reading
Proposals Updated (2024-10-13)
October 16, 2024
by
xeitek
I am working on a game called Dark Age, with a release planned for Dec/Jan! Official announcement soon! Any of its base rules which are not already part of GIST will also be included as GIST options...
Continue reading
Proposals Updated (2024-09-23)
September 23, 2024
by
xeitek
Over 300 new changes, including: Additional Defence and Armor options Resolving some inline fixmes and moving variant rules into new sections Tables of probabilities showing how different rules affect...
Continue reading
Proposals Updated (2024-09-09)
September 09, 2024
by
xeitek
Over 1,800 lines changed/added, including: A comparison of different types of dice mechanics A section on late-game balancing to address a concern posed to me vs modifier-based dice mechanics Addition...
Continue reading
Proposals Updated (2024-08-30)
August 30, 2024
by
xeitek
Over 2,500 lines changed/added, including: nearly 30 pages new of discussion and analysis to the Proposals document summaries of several other game systems’ fear/sanity rules for comparison greatly...
Continue reading