Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
timer SALE ENDS IN
0 Days
:
00 Hours
:
00 Minutes
:
00 Seconds
Arrow up icon
GO TO TOP
Unity 6 Game Development with C# Scripting

You're reading from   Unity 6 Game Development with C# Scripting Leverage C# scripting in Unity to create immersive games and VR experiences

Arrow left icon
Product type Paperback
Published in Feb 2025
Publisher Packt
ISBN-13 9781835880401
Length 488 pages
Edition 1st Edition
Languages
Tools
Concepts
Arrow right icon
Author (1):
Arrow left icon
Lem Apperson Lem Apperson
Author Profile Icon Lem Apperson
Lem Apperson
Arrow right icon
View More author details
Toc

Table of Contents (24) Chapters Close

Preface 1. Part 1: Foundational Concepts FREE CHAPTER
2. Chapter 1: Getting Started with Unity and C# – Game Objects and Components 3. Chapter 2: Creating Your First Unity Project – Mastering Scenes and Assets 4. Chapter 3: C# Fundamentals in Unity – Variables, Loops, and Troubleshooting Techniques 5. Chapter 4: Exploring Unity’s Scripting Anatomy 6. Part 2: Intermediate Concepts
7. Chapter 5: Mastering Unity’s API – Physics, Collisions, and Environment Interaction Techniques 8. Chapter 6: Data Structures in Unity – Arrays, Lists, Dictionaries, HashSets, and Game Logic 9. Chapter 7: Designing Interactive UI Elements – Menus and Player Interactions in Unity 10. Chapter 8: Mastering Physics and Animation in Unity Game Development 11. Part 3: Advanced Game Development
12. Chapter 9: Advanced Scripting Techniques in Unity – Async, Cloud Integration, Events, and Optimizing 13. Chapter 10: Implementing Artificial Intelligence in Unity 14. Chapter 11: Multiplayer and Networking – Matchmaking, Security, and Interactive Gameplay 15. Chapter 12: Optimizing Game Performance in Unity – Profiling and Analysis Techniques 16. Part 4: Real World Applications and Case Studies
17. Chapter 13: Building a Complete Game in Unity – Core Mechanics, Testing, and Enhancing the Player Experience 18. Chapter 14: Exploring XR in Unity – Developing Virtual and Augmented Reality Experiences 19. Chapter 15: Cross-Platform Game Development in Unity – Mobile, Desktop, and Console 20. Chapter 16: Publishing, Monetizing, and Marketing Your Game in Unity – Strategies for Advertising and Community Building 21. Addendum Unlocking Unity 6 – Advanced Features and Performance Boosts 22. Index 23. Other Books You May Enjoy

Creating a new project in Unity

Your journey into game development begins with creating a new Unity project, the cornerstone of your creative endeavors. This section guides you through the initial steps, from understanding the essence of a Unity project to navigating the setup process. You’ll learn how to launch a new project, select the appropriate template for your game’s needs, and configure essential settings to tailor the development environment to your vision. This foundational knowledge is vital, setting the stage for all the development work that follows, and ensuring you’re equipped to bring your game ideas to life efficiently.

Introduction to Unity projects

A Unity project is where the magic of game development happens, acting as a hub for all the elements that make up your game. Initially, Unity sets up a basic structure for your project, including a default scene for the layout, assets, and scripts folders for organization, and configuration files...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime