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Unity 6 Game Development with C# Scripting

You're reading from   Unity 6 Game Development with C# Scripting Leverage C# scripting in Unity to create immersive games and VR experiences

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Product type Paperback
Published in Feb 2025
Publisher Packt
ISBN-13 9781835880401
Length 488 pages
Edition 1st Edition
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Author (1):
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Lem Apperson Lem Apperson
Author Profile Icon Lem Apperson
Lem Apperson
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Table of Contents (24) Chapters Close

Preface 1. Part 1: Foundational Concepts
2. Chapter 1: Getting Started with Unity and C# – Game Objects and Components FREE CHAPTER 3. Chapter 2: Creating Your First Unity Project – Mastering Scenes and Assets 4. Chapter 3: C# Fundamentals in Unity – Variables, Loops, and Troubleshooting Techniques 5. Chapter 4: Exploring Unity’s Scripting Anatomy 6. Part 2: Intermediate Concepts
7. Chapter 5: Mastering Unity’s API – Physics, Collisions, and Environment Interaction Techniques 8. Chapter 6: Data Structures in Unity – Arrays, Lists, Dictionaries, HashSets, and Game Logic 9. Chapter 7: Designing Interactive UI Elements – Menus and Player Interactions in Unity 10. Chapter 8: Mastering Physics and Animation in Unity Game Development 11. Part 3: Advanced Game Development
12. Chapter 9: Advanced Scripting Techniques in Unity – Async, Cloud Integration, Events, and Optimizing 13. Chapter 10: Implementing Artificial Intelligence in Unity 14. Chapter 11: Multiplayer and Networking – Matchmaking, Security, and Interactive Gameplay 15. Chapter 12: Optimizing Game Performance in Unity – Profiling and Analysis Techniques 16. Part 4: Real World Applications and Case Studies
17. Chapter 13: Building a Complete Game in Unity – Core Mechanics, Testing, and Enhancing the Player Experience 18. Chapter 14: Exploring XR in Unity – Developing Virtual and Augmented Reality Experiences 19. Chapter 15: Cross-Platform Game Development in Unity – Mobile, Desktop, and Console 20. Chapter 16: Publishing, Monetizing, and Marketing Your Game in Unity – Strategies for Advertising and Community Building 21. Addendum Unlocking Unity 6 – Advanced Features and Performance Boosts 22. Index 23. Other Books You May Enjoy

Unity interface overview

In this section, we delve into the intricacies of the Unity3D interface, an essential component for any game developer. We’ll start with an introduction to the Unity Hub, your centralized gateway for managing Unity projects and installations. From there, we’ll explore the Unity Editor, breaking down its layout and key functionalities. You’ll learn how to navigate through different windows and panels, customize the workspace to suit your workflow, and utilize essential tools like the Scene and Game views.

Figure 1.1 – Unity Hub – starting point each time you open Unity

Figure 1.1 – Unity Hub – starting point each time you open Unity

Projects windows show available projects. Selecting a project will open the project and its assigned Unity Editor.

Having explored the Unity software interface, let’s now move on to installing Unity.

Installing Unity

When installing Unity Hub and the Unity Editor, it’s crucial to first check the current system...

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Unity 6 Game Development with C# Scripting
Published in: Feb 2025
Publisher: Packt
ISBN-13: 9781835880401
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