Nine days ago, your Captain vanished into the tunnels beneath the bunker, seeking another way out after a bombing raid trapped your comrades in the concrete darkness.
He never returned. Something else did.
Burial Ground is a heavily gameplay-driven custom story that's been built to emulate the feeling of playing Amnesia: The Bunker for the first time - with an emphasis on high randomness, high replayability, and gameplay that rewards exploration and playstyle.
Expect to see:
Hey, I'll make this unceremonious; Burial Ground is done! Way earlier than expected! And you can download it right here, or on Steam! Play it! Or don't! You can do what you want with your time and free will, who am I to tell you otherwise!
I have no idea why I'm ending every clause with an exclamation mark here! Let's just roll with it! Christ I need some sleep!
A quick (not-so) little update on how Burial Ground is shaping up.
A more extended breakdown of my hopes, dreams, plans, and design insight into this upcoming custom story.
Initial release for Burial Ground! Install by extracting the . zip into the /mods folder in your Amnesia: The Bunker directory.
Looks interesting, altho currently a bit too "lit-up" for my taste (could just be due to the fact that you seem to be playing with a bit too high gamma). Yet you rarely see a new mod for Bunker on moddb, seems like something that's nicely planned out, and with a challenging difficulty? Always a welcomed combination in my book.
Looking forward to the release, make sure to put it on the steam workshop as well, there is a lot more activity there in comparison!
Yeah, I do play on pretty high gamma (more a personal preference than a mistake), and lighting is admittedly probably my weakest point as far as level design goes; figuring out how to balance "is really well-lit while the generator's on" with "not looking like complete ***" has been a bit of a pain lmao.
I do plan on putting it on Steam, but I wanted to have it up here too just so there's a place where I can blab about it before release. Still has a ways to go before it will be ready anywhere.
understandable :D hpl3 lighting does need some fine tuning, good luck with the project!