Kumite (ko͞omiˌtā) is the practice of taking techniques learned from Kata and applying them through the act of freestyle sparring.
You can create a new kumite by providing some initial code and optionally some test cases. From there other warriors can spar with you, by enhancing, refactoring and translating your code. There is no limit to how many warriors you can spar with.
A great use for kumite is to begin an idea for a kata as one. You can collaborate with other code warriors until you have it right, then you can convert it to a kata.
def twin_sum_solutions(array) array.tally.each_pair.with_object([]) do | (v, count), res | res << v * 2 if count == 2 end end
- def twin_sum_solutions(array)
array.each_with_object([]) do |element, memo|next if memo.include? element * 2memo << element * 2 if array.count(element) > 1- array.tally.each_pair.with_object([]) do | (v, count), res |
- res << v * 2 if count == 2
- end
- end
//Just cleaned the code up a bit.
function closestToZero(array $ints): int|float|null { if(!isset($ints[0])) return null; $closest = $ints[0]; foreach ($ints as $num) { $absNum = abs($num); $absClosest = abs($closest); if ($absNum < $absClosest) { $closest = $num; } elseif ($absNum === $absClosest && $num > $closest) { // Tie: prefer positive value $closest = $num; } } return $closest; } ?>
function closestToZero(array $ints) {$closest = 0;$result = 0;$total = count($ints);for($i=0; $i < $total; $i++)- function closestToZero(array $ints): int|float|null
- {
- if(!isset($ints[0])) return null;
- $closest = $ints[0];
- foreach ($ints as $num)
- {
$n = $ints[$i];$m = $n;if ($n == 0)- $absNum = abs($num);
- $absClosest = abs($closest);
- if ($absNum < $absClosest)
- {
return 0;}if ($n < 0)- $closest = $num;
- }
- elseif ($absNum === $absClosest && $num > $closest)
- {
$n *= -1;- // Tie: prefer positive value
- $closest = $num;
- }
if ($result + $m == 0){$result = $n;}if ($closest > $n || $i == 0) {$closest = $n;$result = $m;}}return $result;- }
- return $closest;
- }
- ?>
d=lambda:"⚀"
import random as rclass Dice:def __init__(self, faces):self.faces = r.choice(faces)def __call__(self):return self.facesdice = Dice(["⚀", "⚁", "⚂", "⚃", "⚄", "⚅"])- d=lambda:"⚀"
import codewars_test as test # TODO Write tests import solution # or from solution import example @test.it("Basic tests") def basic_tests(): valid = ["⚀", "⚁", "⚂", "⚃", "⚄", "⚅"] # roll 100 times for _ in range(100): result = d() test.expect(result in valid, f"Got {result} but expected one of {valid}")
- import codewars_test as test
- # TODO Write tests
- import solution # or from solution import example
- @test.it("Basic tests")
- def basic_tests():
- valid = ["⚀", "⚁", "⚂", "⚃", "⚄", "⚅"]
- # roll 100 times
- for _ in range(100):
result = dice()- result = d()
- test.expect(result in valid, f"Got {result} but expected one of {valid}")
class IsPrimeNumber: """Returns True if n is a prime number, False otherwise""" def __init__(self, n): self.n = n def calculate(self): if self.n > 1: for i in range(2, int(self.n ** 0.5) + 1): if self.n % i == 0: return False return True # If no divisors found, it's prime return False class Fizz(IsPrimeNumber): """Returns True if n is divisible by 3, False otherwise""" def calculate(self): return self.n % 3 == 0 class Buzz(IsPrimeNumber): """Returns True if n is divisible by 5, False otherwise""" def calculate(self): return self.n % 5 == 0 class FizzBuzz(IsPrimeNumber): """Returns True if n is divisible by 3 and 5, False otherwise""" def calculate(self): return Fizz(self.n).calculate() and Buzz(self.n).calculate() class CodeWarKata776: """Executes the Fizz, Bizz, FizzBuzz Prime sequence.""" def __init__(self, n): self.n = n def calculate_prime(self): return IsPrimeNumber(self.n).calculate() def calculate_fizz(self): return Fizz(self.n).calculate() def calculate_buzz(self): return Buzz(self.n).calculate() def calculate_fizzbuzz(self): return FizzBuzz(self.n).calculate() def execute(self): if IsPrimeNumber(self.n).calculate(): return 'Prime' if FizzBuzz(self.n).calculate(): return 'FizzBuzz' elif Fizz(self.n).calculate(): return 'Fizz' elif Buzz(self.n).calculate(): return 'Buzz' return self.n
- class IsPrimeNumber:
- """Returns True if n is a prime number, False otherwise"""
- def __init__(self, n):
- self.n = n
- def calculate(self):
- if self.n > 1:
- for i in range(2, int(self.n ** 0.5) + 1):
- if self.n % i == 0:
- return False
- return True # If no divisors found, it's prime
else:return False- return False
class Fizz:- class Fizz(IsPrimeNumber):
- """Returns True if n is divisible by 3, False otherwise"""
def __init__(self, n):self.n = n- def calculate(self):
- return self.n % 3 == 0
class Buzz:- class Buzz(IsPrimeNumber):
- """Returns True if n is divisible by 5, False otherwise"""
def __init__(self, n):self.n = n- def calculate(self):
- return self.n % 5 == 0
class FizzBuzz:- class FizzBuzz(IsPrimeNumber):
- """Returns True if n is divisible by 3 and 5, False otherwise"""
def __init__(self, n):self.n = n- def calculate(self):
- return Fizz(self.n).calculate() and Buzz(self.n).calculate()
- class CodeWarKata776:
- """Executes the Fizz, Bizz, FizzBuzz Prime sequence."""
- def __init__(self, n):
- self.n = n
- def calculate_prime(self):
- return IsPrimeNumber(self.n).calculate()
- def calculate_fizz(self):
- return Fizz(self.n).calculate()
- def calculate_buzz(self):
- return Buzz(self.n).calculate()
- def calculate_fizzbuzz(self):
- return FizzBuzz(self.n).calculate()
- def execute(self):
- if IsPrimeNumber(self.n).calculate():
- return 'Prime'
- if FizzBuzz(self.n).calculate():
- return 'FizzBuzz'
- elif Fizz(self.n).calculate():
- return 'Fizz'
- elif Buzz(self.n).calculate():
- return 'Buzz'
else:return self.n- return self.n
lambda goes brr
#include <ctype.h> #include <stdbool.h> #include <stdlib.h> #include <string.h> char * caesar_cypher (const char *input, int amount, bool reversed, bool encode, bool ignore_special_chars, bool match_case) { char *res = malloc (strlen(input) + 1); char *p = res; amount = (amount % 26) * (2 * (encode ^ reversed) - 1); for (; *input; input++) { char c = *input; if (!isalpha (c)) { if (!ignore_special_chars) *p++ = c; continue; } char s = ((toupper (c) + amount - 39) % 26) + 65; *p++ = match_case && islower (c) ? tolower (s) : s; } return *p = '\0', res; }
func caesarCypher(_ input: String,amount: Int,reversed: Bool = false,encode: Bool = true,ignoreSpecialChars: Bool = false,matchCase: Bool = true) -> String {let alphabet = Array("ABCDEFGHIJKLMNOPQRSTUVWXYZ")return input.map { character inlet char = Character(character.uppercased())guard alphabet.contains(char) else {return ignoreSpecialChars ? "" : String(char)}var newIndex = alphabet.firstIndex(of: char)!switch encode {case true:newIndex += (reversed ? -amount : amount)case false:newIndex += (reversed ? amount : -amount)- #include <ctype.h>
- #include <stdbool.h>
- #include <stdlib.h>
- #include <string.h>
- char *
- caesar_cypher (const char *input, int amount, bool reversed, bool encode,
- bool ignore_special_chars, bool match_case)
- {
- char *res = malloc (strlen(input) + 1);
- char *p = res;
- amount = (amount % 26) * (2 * (encode ^ reversed) - 1);
- for (; *input; input++)
- {
- char c = *input;
- if (!isalpha (c))
- {
- if (!ignore_special_chars)
- *p++ = c;
- continue;
- }
(newIndex < 0) ? (newIndex += 26) : ()(newIndex >= 26) ? (newIndex -= 26) : ()return (char.isLowercase && matchCase)? alphabet[newIndex].lowercased() : alphabet[newIndex].uppercased()}.joined()- char s = ((toupper (c) + amount - 39) % 26) + 65;
- *p++ = match_case && islower (c) ? tolower (s) : s;
- }
- return *p = '\0', res;
- }
#include <criterion/criterion.h> #include <stdbool.h> char *caesar_cypher (const char *input, int amount, bool reversed, bool encode, bool ignore_special_chars, bool match_case); Test (fixed_tests, simple) { const char *input = "The Quick Brown Fox Jumps Over The Lazy Dog"; char *submited = caesar_cypher (input, 11, false, true, true, false); const char *expected = "ESPBFTNVMCZHYQZIUFXADZGPCESPWLKJOZR"; cr_assert_str_eq (submited, expected); free (submited); }
import XCTest- #include <criterion/criterion.h>
- #include <stdbool.h>
class SolutionTest: XCTestCase {static var allTests = [("Fixed Tests", fixedTests),]- char *caesar_cypher (const char *input, int amount, bool reversed, bool encode,
- bool ignore_special_chars, bool match_case);
func fixedTests() {let input = "The Quick Brown Fox Jumps Over The Lazy Dog"XCTAssertEqual(caesarCypher(input, amount: 11, ignoreSpecialChars: true, matchCase: false), "ESPBFTNVMCZHYQZIUFXADZGPCESPWLKJOZR")}}XCTMain([testCase(SolutionTest.allTests)])- Test (fixed_tests, simple)
- {
- const char *input = "The Quick Brown Fox Jumps Over The Lazy Dog";
- char *submited = caesar_cypher (input, 11, false, true, true, false);
- const char *expected = "ESPBFTNVMCZHYQZIUFXADZGPCESPWLKJOZR";
- cr_assert_str_eq (submited, expected);
- free (submited);
- }
Return True if argument is greater than 2. Otherwise, make the argument greater than 2
Sinnlos..