Avalaunch
Roll down hills to grow in size and gain momentum. Smash through ice blocks and soar through the air. Collect as many stars as you can and/or try for a best time!
-> Hold 'Down' when landing from a jump to roll down hills
-> 'Arrows' or 'WASD' - Move
-> 'Z' , 'Space' , 'Left Click' to Jump/Wall Jump
Update-> Touch Controls Enabled!
Updated | 1 hour ago |
Published | 10 days ago |
Status | Released |
Platforms | HTML5 |
Author | SnoreKi |
Genre | Platformer |
Made with | Godot |
Tags | 1-bit, Cozy, Physics, Time Attack |
Comments
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THIS IS SO COOL :D
Much appreciated! Thanks for playing :)
short and sweet and very polished. i didnt feel at any point like i really understood how the movement was meant to work.
Thank you, I appreciate the feedback. Was there anything in particular about the movement that you could point to that was troublesome?
it just felt like i was muddling through and didnt have a good mental model of what the game was asking of me.
Oh yeah I got you. Running low on time I was forced to reuse a lot of the testing level sections meant to ensure the physics were working well enough. Having done so seems it didn't leave much in the way of fully teaching players how the game operates or present the full potential of the mechanics. Moving forward I'll ensure learning scenarios take priority first and the game intention is clear. Thank you for your feedback!