![Dicebound](/https://img.itch.zone/aW1nLzE5NDQxMzUxLmpwZw==/original/u3D8jd.jpg)
Dicebound
This is our submission for Godot Wild Jam #77!
This is no where near where we wanted to get to, but most of it is there in terms of bare bones.
First time we've done one of these as a group, and we've learned tons!
The general theme for Dicebound is 2d adventure game with hints of Balatro with our "inventory" mechanics. Concept is that insects are invading board games that are stored in the attic/basement, and your role (roll?) is to clear the board games of the bugs, while taking on some bug like mechanics yourself (metamorphing into different dice.)
Things missing that we'd like to add:
* Actual cohesive art style that makes sense for the "vision"
* Ability to morph into different Dice shapes with different abilities/combinations
* More math puzzles utilizing the inventory
* More levels, content and enemies!
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