![Mini Eco](/https://img.itch.zone/aW1nLzE5NzMxMTYwLnBuZw==/original/2Q6tl2.png)
Mini Eco
For smoother, more stable gameplay,
i recommend downloading the game to your computer.
Join our Discord server for the latest
information and to contact me!
OR
Follow me on X (Twitter).
I'm gradually rolling out features for testing,
so there will be frequent updates.
(every 1–2 days, both the game and this page)
Welcome to MiniEco — a cozy, top-down nature sim that blends laid-back idle/clicker gameplay, hands-on ecosystem care, and just a sprinkle of god-like powers.
(Click to enlarge)
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Current Status : Prototype
- Early Development : Many core systems are still in progress. Expect bugs and limited features.
- Basic Mechanics : You can explore the initial simulation, but not everything described below is fully implemented yet.
- Community Feedback : Your feedbacks and ideas will guide my development.
Planned (and Ongoing) Features
- Dynamic World : Generate large landscapes with land and sea, populated by thousands of organisms interacting in real time.
- Evolving Ecosystems : Each creature has a genetic code that can mutate and create entirely new species over time.
![](/https://img.itch.zone/aW1nLzE5NDk5MTk2LmdpZg==/original/SnjV3m.gif)
- Combat & Survival : Shape peaceful habitats or spark conflicts—creatures may fight for territory or flee from danger.
![](/https://img.itch.zone/aW1nLzE5ODI4NTAwLmdpZg==/original/TFCy5u.gif)
- Resource & Currency Systems : Use Atoms and Energy to spawn entities or perform actions, and collect Items from creatures to unlock powers.
Design Goals & Roadmap
- Expand Simulation : Introduce more diverse biomes, deeper AI behaviors, and richer interactions.
- Feature Upgrades : Enhance resource management, evolve predator-prey systems, and refine genetic mechanics.
- Greater Control & View : Provide in-depth statistical tracking (ex. species populations over time) and flexible options for saving and loading specific genetic traits.
- Optimize Performance : Work on graphics, controls, and stability to handle a growing, dynamic world.
- Community-Driven Updates : Your feedback is greatly appreciated and will guide Mini Eco’s evolution.
Got any questions, issues, or feature ideas?
Feel free to let me know anytime!
(comments, Discord—any way works!)
Updated | 7 hours ago |
Published | 2 days ago |
Status | Prototype |
Platforms | HTML5, Windows |
Author | OHyatSu |
Genre | Simulation |
Made with | Unity, Aseprite |
Tags | Animals, Casual, Cozy, Indie, nature, Pixel Art, Procedural Generation, Sandbox, Singleplayer, Top-Down |
Average session | A few hours |
Languages | English, Korean |
Inputs | Keyboard, Mouse |
Accessibility | Interactive tutorial |
Links | Twitter/X, Discord |
Download
Download NowName your own price
Click download now to get access to the following files:
MiniEco_v0.0.2.zip 70 MB
Development log
- Mini-Eco 0.0.27 hours ago
- Mini-Eco 0.0.1 (Prototype) & a Brief Development Schedule1 day ago
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