Hammerhead
GDD - Google Doc Link
Overview:
This game takes place in a gladiator-style arena aesthetic where you, the player, is a personified version of a mix of what we (as humans) would consider standard weaponry. As this mix of sentient weaponry, you will fight enemies using humans as your weapon. Defeat your enemies and use their corpses against others in a wave style - high score based combat!
Controls:
- Movement - WASD
- Camera Rotation - Hold RMB
- Raise Weapon to Attack - Hold LMB
- Pick Up Weapon - Hover over with mouse and press E
- Drop Weapon - Press Q
- Sprint - Hold Shift
- Pause - Escape
Team:
King_H - C# Programmer, Unity Generalist
Twelfth - C# Programmer, Unity Generalist
Ereek - 3D Artist
D-Fens - 3D Artist
Yuvivi - Sound Designer
Additional Notes:
This was a PirateSoftware GameJam 16 Submission for January 2025.
Please use Hardware Acceleration in your browser. Unfortunately, the browser version of this game is significantly less glitchier and less optimised than its downloadable counterpart.
Download
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Comments
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I enjoyed this concept a lot, but the camera sensitivity was absolutely wild. The character was a lot of fun though. I struggled with highlighting bodies to pick up as weapons, but when I picked them up they were fun weapons nonetheless.