Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

A Day of Maintenance

An open world driving game with gay robots in it 路 By BigHandInSky

FAQ Sticky Locked

A topic by BigHandInSky created Jul 03, 2021 Views: 568
This topic is locked
Viewing posts 1 to 1
Developer (7 edits) (+1)

Please read through in case your issue is present here, if not, then post in the bugs thread.

"What content, if any, should I be aware of before playing?" - The game contains discussion of strong language, assigned & developed gender, forced mind erasure, interrogation/ torture, and death (of a sort). None of these topics are presented graphically, but if you find these topics stressful or triggering, please be aware that later Acts discuss them in detail.

Driving

"The truck physics are a bit... weird at times. The wheels [jump onto roofs/clip through the walls/...]" - Yeah, the truck is a bit of an unusual beast with how I've set it up, and with Unity's Vehicle physics being a black box with how it works. I've made my peace with it being one of those rough edges for a small game, as after trying a few solutions, none are particularly neat or easily doable with the time I have. So enjoy the wacky truck 馃殥

"If I drive the truck into a wall or around some props, sometimes it reacts badly and launches into the air???" - this is another oddity of Unity's Vehicle physics (or my lack of understanding), and is just a weird thing I've made peace with. Only real tip I can give is to be more aware of how far the wheels jut out from the truck and not drive into stuff - you can use the CCTV cameras to get an outside view of the truck to help with this if you're still having trouble.

Chatting

"Why can't I End Call with Orby's chats?" - Orby's 'big screen' chats are a critical part to the story of the game, so you can't skip them.

"I accidentally skipped through a chat and want to replay it" - sadly there isn't a replay function in the game. I do have an idea for how I can implement it as a thing from the main menu, but that's a strong maybe, not a promise.

Other

"Why can't I rebind controls?" - I've never implemented this kind of feature before, and for me this is something that'll require a major refactor of how a lot of the game & UI works, so I won't be implementing this unless absolutely critical.

"I'm having difficulty playing, and would like <accessibility option> to help" - Please make a new post requesting it! I'll read and try to implement what I can, but some features may be too difficult for me to add.

"I'm replaying the game and want to remind myself of the story" - in the main menu, next to the Act I-IV buttons is a "Recap" button, in there is a summary of each Act.

"I'm replaying the game and want to skip to <feature>" - in the settings menu is a Persistence tab, in there is a button to unlock the whole game (note this will disable trophies until you Reset progress.

"I've played the whole game but haven't unlocked the 'Worth every second' or 'How do they get anything done' achievements?" - there are a few more elusive chats that can be triggered across the game. I'll try to write-up an achievements guide at some point, but at a high level, there are:

  • 8 Orby chats, and 7 Truck gang chats in Act 1 (note: one of the Orby chats requires a radio message to trigger - "Update! Sale Sharks take the lead! [...]")
  • 3 Orby chats, and 9 gang chats in Act 2
  • 1 Orby chat, and no gang chats in Act 2
  • And just the 5 Orby chats in Act 3