Great game!
XuTi Game Development
Creator of
Recent community posts
I liked the game's creativity, but it seemed a bit bureaucratic to me, in the sense that you had to do a lot of things, but you couldn't do them all at the same time. I played a game (whose name I don't remember right now) that had similar mechanics, but you controlled the character's limbs by pressing the controller button and the directional (analog) stick, making the game really chaotic (in a good way). Maybe something to make the game more dynamic. But I liked the game, congratulations!
Where you from guys? I think some familiar things in this game. =)
Well, I really enjoyed the game. But I think (just because GMTK already done) a lack of visual refrence in "lake or sea" because the boat simply stop. I was playing in a MOnitor a little bit darker e played a good time "triyng go to right/left", doesnt matter =)
Another thing: Something to be clear the game is over after the trasmission. Some people who I share the game was waiting to see if something happen.
Congrats for the game! Very good e great visual in general.
It's a small project to implement something bigger, but in the end I turned it into something playable =) Hope you like this little board game.
https://xuti.itch.io/peg-solitaire
Very good game. I think you shold balance the physics. Lv2 I was able to go to NEXT round even without de box in the truck. Lv 3 (the one with a lot of stairs - sorry about my english, I dont know how to call that) I had to try more than 10 times to be able to go to the next level.
So, I think you should rethink and balance the game physics, but it is a very good puzzle idea.
See the number of lives and what happens from the half to the end of the video! (laughing).
thank you for your feedback and I promise that a "less broken" version of the game is on the way. Follow the game and soon we will have updates. : D
At this moment, I'm just happy to have managed to deliver in a way that it was possible to play! ;)
I like the concept. If its possible, id like your feedback too: https://itch.io/jam/gmtk-2018/rate/301100
In fact this result was "the possible" to be delivered on time. We have many other ideas and we are already implementing them. The controls, I agree, got a little weird. Not because they are not good, IMHO, but because the isometric view confuses a bit and we have difficulty in knowing if we are swimming sideways or down, for example, because it lacks a visual reference to know if this is happening. The problem is more visual and referral than controls. I'm fixing this. : D Thank you for sharing your observations with us.