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worme2

23
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2
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1
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A member registered Jan 22, 2024 · View creator page →

Creator of

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It's a good game with a very well-executed visual design

nice one, its a good tower defence

I talked to the chicken until I got it, then to Artemis, and I ended up stuck on the map because no monsters were spawning. In the next run, I encountered monsters spawning off the map. It would also be better if the attack was based on the mouse rather than movement, as it's a bit inconvenient to have to move toward the area where you want to attack. Other than that, the game is good.

Nice, I like the visuals and the concept

nice game

It's a good game, but the night is a bit tricky when it comes, especially if you're in the middle of putting a sheep away because the evil sheep spawns right on top of you.

The game is nice, but it might be interesting to be able to place objects diagonally to make constructions easier to consolidate.

The game is good, but I find the battles a bit long, and I like the visual design.

It's a good game, but at some point, the tree disappears and I end up with negative money, making it impossible for me to continue.

The game is nice, but it would be better if you could choose the direction of the "shot" with the arrow keys. Currently, the player is forced to shoot in the direction they are moving, which makes it necessary to "snipe" the flames from afar

It's a good game, but it could be interesting to be able to pick up an item placed in the wrong spot and put it back in its place. In my case, I made a mistake, and I have to redo an entire loop instead of just correcting the error

An interesting game loop, but I don’t know why sometimes I can’t hit the zombies.

A bit difficult, but a good game!

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Nice game, but having an option to cancel the item picked up would be nice. Also, when I’m near the blue potions and interact, I receive a red potion.

I like the character customization system

I like the storm effect, but it's missing sound

Fun game, I like the two styles of gameplay.

The game is fun, but it would be nice to be able to upgrade the house, for example : the house can defend itself a little. Right now, we end up with a lot of "money" that becomes useless once the vehicle is fully upgraded.

Well done, it's a fun game, but I feel like you have to spam the constructions as fast as possible to place as many as you can. Maybe having a limited number of pieces instead of a timer would make the calm phase truly calm

By the last 4 waves, there's not enough time to do everything—strategy, saving money to handle the loss :)

It's not my style of game, but I like the graphics and the user interface.

Thank you for your feedback, we just added replayability. We will improve the description to include everything that's missing. We ran out of time, so we couldn't integrate the story presentation into the game, but we will add it to the description.

It's a good game, but you could add background music and a scoreboard for people like me who didn't succeed on the first try :)