Something I missed at first is, after designing your processor, remember to start production from the factories menu, so you can actually have product to sell. Also, don't price it too high.
VincentMW
Creator of
Recent community posts
It would be nice if there was an option to choose to use the Arrow Keys to scroll, instead of just WASD.
Currently, I use autohotkey to enable use of the arrow keys in Neuraquarium, but this comes with minor issues like scrolling sometimes getting stuck. It would be great if this was implemented officially.
Thank you.
if it helps, it happens randomly after a fisher has started fishing, then decides to move to another spot. They then move far right, off the map, and cast their line.
Its like one of the available fishing spots is off screen, or something.
Then the fish gets stuck when being pulled against the pond side, and jumps back. After this happens a few times, the fisher leaves a negative review, then exits.
This happens frequently for me. It is like, every time I boot the game up, I will see it happen within 3 game days. But, more often, the first game day.
Thanks for the quick fix!
I ran into another, slightly more serious bug, while playing earlier. I started combat, but the enemies, I believe, all had 0 health. I was zooming through them super fast and my Lvl rose by like 10 levels. I panicked and shut the game off hehe.
I wasn't paying attention to what triggered this, as I panicked too quickly, so I apologize that I can't be of more help. If I run into it again I'll try to be more analytical.
I got over 1,200 leather scraps in a matter of seconds.
A bug I found:
In Shop > Upgrades, clicking the Quest Points bar, near the top, causes new tabs to be created called "Increase quest size and reward". https://ibb.co/Tt3zfNJ
Really neat and fun game. Enjoying it, so far.
I ran into a small bug while playing, though. I'm not sure whrther it's common or not. A fisher left the pond, then cast his line from off the side of my screen, so his line was stretched from off the right of my screen, across the ground, then into the pond.
I should have capped a screenshot, but alas I didn't.
i don't know what it is, but I always disliked offline progression in any idle game. Whenever I come back to a game and see big gains, I don't feel fulfilled, but disappointed. Maybe I enjoy the challenge of 'manual' progression. I'm not sure.
I've had a short list of idle games that allow disabling offline progression (or don't have it altogether.) Such as Exponential Idle, Antimatter Dimensions, Idle Research, Orb of Creation, Increlution... this game was on that list, too, until the update.
I apologize if I sound coarse, I don't mean to. I know I am in the minority, and possibly even alone. But, I can't help the feeling of disappointment.
Just picked up the game, and have only completed the first level. But I like it so far.
I was wondering, based on what I can see from the menu so far, if there is an endless mode. Perhaps the final level?
If not, it would be nice to see added. Then, it would also be good to be able to save progress in endless, so you could return to a game in progress later.
Cool game, though. I like resource management games like this.
Sorry for another crash error report, but this one was more nasty.
Awhile after saving and quitting, I clicked the game shortcut to play, and crashed attempting to launch the game.
After trying a few things that didn't work, I ended up deleting my save files, and reinstalling the game.
___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object obj_loops: point_distance_3d argument 1 incorrect type (undefined) expecting a Number (YYGF) ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_get_direction (line 1) called from - gml_Script_get_volume (line 10) called from - gml_Object_obj_loops_Step_0 (line 50)
Thank you for fixing that so quickly.
Had a more random crash occur just now, and thought I'd forward that crash report, too.
___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object obj_loops: point_distance_3d argument 1 incorrect type (undefined) expecting a Number (YYGF) ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_get_direction (line 1) called from - gml_Script_get_volume (line 10) called from - gml_Object_obj_loops_Step_0 (line 38)
Enjoying it, but ran into a recurring crash that occurs fairly regularly when dropping stones into the sun.
___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event2 for object obj_stone: point_distance_3d argument 1 incorrect type (undefined) expecting a Number (YYGF) ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_get_direction (line 1) called from - gml_Script_planet_normal (line 3) called from - gml_Object_obj_stone_Step_2 (line 6)
Just started getting into the game. Its turning out to be quite good.
My biggest gripe, so far, is the English is just good enough, at best; there are quite a few issues with wording.
Though, if you are interested, and if there's a way, I could improve the text for you, without sacrificing content or changing the length.
I am fluent in English (its the only language I know, too.) And have a Diploma in a few English-related subjects. If you are interested, don't hesitate to hit me up. I think It'd be fun.
And just so you know, don't take this post as a reflection of my English skills. I am typing free and quick, and am not trying to be correct here.
Sorry for the delayed response.
I'm not sure whether my savegame would help or not, since sometimes it will load 'black', and sometimes it will appear fine for 10 seconds or so.
I haven't been on top of updating my drivers lately, so maybe an out of date driver could be the culprit? I have very spotty internet, so I usually avoid such things, but might be worth a try.
Picked up the game a few days ago, and, from what I have been able to play, the game is very enjoyable.
However, I am having issues preventing me from being able to play very long at all. The game keeps 'black screening.' Where everything will turn black and become unresponsive, and I must force-quit the game. After this happens, reloading my save will drop me right into a black screen once again.
I have tried a few settings; fullscreen on/off, as well as different Windows compatibility settings, but to no avail.
Any help appreciated
My Specs:
Windows 7 x64
GeForce GTX 650 Ti 4GB
Intel i5-2500K @ 3.3GHz (Quad)
8GB DDR3 RAM
Thank You