I missed. I clearly am not a legend
TripleCubes
Creator of
Recent community posts
Omg what a perfect execution. The art is amazing, the polish is great, the puzzle is well hidden, physic feel good, and I love the execution of the limitation. And it is made in Tic80!!! This is the best game I have played in MiniJam so far and the first one deserve all 5 stars. Im looking forward for more match boxes in future versions
Hi! I would like to late submit my game. Here is the link: https://triplecubes.itch.io/cardboardtop-railway-system
Thank you!
Something that is annoying is that when the character just touch the void a little bit it send the character back to the checkpoint. Also I can throw fire at a far checkpoint and jump to the void to teleport to that check point. The enemy that shoot projectile and the wind thrower I can just run really fast past them or snipe them from far away. I like the way the light is used and the jamming at the end of the game tho.
Hi! Thanks for playing my game! I agree that the knife timestop mechanic is too op for a puzzle game. But I realized that too late in the design and kinda just try to make the real solution obvious and easy enough. Beside there is a skip level button anyway. If I expand this game I will definitely find a way to nerf this mechanic tho
Hiiii! Thanks for playing my game! I have been wanting to make a platformer for a while now, so the game does got some inspiration from celeste. The game also got inspirated a lot from touhou luna night, which have a knife throwing time stopping maid.
It is kind of hard to make art, code and music in a jam as a one person army, but I am working on it and there will be music in my future jam, some day.
Hi! I would like to late submit my game. The link is https://triplecubes.itch.io/fireflies
Thaaaank you!
Hi! I would like to late submit my game. Here is the link: https://triplecubes.itch.io/power-ups
Thank you!