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tomeyro

205
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A member registered Aug 22, 2016 · View creator page →

Creator of

Recent community posts

Nice game! The last fall feels really good! :)

Wow… Thanks so much for the awesome review and feedback!

About the flaws, I totally understand how you feel. We ran out of time and weren’t able to implement all the things we wanted. Specially the progress/difficulty part.

I wanted to add at least a couple more enemies and weapons, but has to keep it simple due to the timeframe

I hope to be able to add to it in the future. I also liked how it turned out.

And yes, the path is randomized: a first complete path to the ending is generated and then a couple of detours are added and connected to the main path.

Thanks for playing and for your feedback!

Thanks a lot for playing and for the feedback.

And yes, the level is randomized on each try.

Glad you enjoyed it!

Oh it is definitely not just you haha. I was running out of time and I had to rush that “tutorial”. I also think the texts in general can be improved.

Thanks for playing and for the feedback! :)

Fun. I know you mentioned it’s not “completed” but what you have is a nice start. The modules you have are fun and pretty intuitive (even though you could still add a bit of instructions). Congrats!

Short, but fun and very well executed! Congrats :)

The concept is really something!

Small thing: I made it to 12 and everything started lagging a lot.

Roots even starting popping out of the ground:

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I think the flower wanted to start propagating! XD

I still enjoyed it a lot!

Congrats!

Really fun concept. Though I think it gets really hard too quick. It makes it really difficult to collect coins, also considering that things on the shop a pretty expensive. Still, congrats :) Very well executed!

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This was really tense!!!

I liked it, very fun game! Congrats! :)

Thank you for playing and congrats on completing it :)

Thanks for playing! :) Glad you enjoyed it!

Fun game, though the boss was kinda toxic!

Cute game! I really liked the concept, first time seeing a movement mechanic like that!

Fun concept and game!

There is a problem though: the people and enemies can walk through buildings :( I’m a vampire, I should be able to do that as well xD

Fun concept.. My PC didn’t make it tho :(

Good concept. The mixer is kinda buggy though, I ran around it pressing Q until it finally dropped each ingredient haha (you could blame the lore: because you are too sick, you cannot aim very well when putting the ingredients in)

That flying platform is too OP. Also did the same thing and was invincible xD

Also you can trap a bunch of zombies inside a block to keep them away for a while haha

Fun concept and game! I really like this “crazy taxi” style games :)

Really fun. I really liked the art style for the main character.

I think the shopping list is too big, could be displayed in a better manner.

Also the soundstripe guy was driving me crazy xD

Still, congrats! :)

So close!!!!

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Loved it! And the music is sooo relaxing.

This was really fun! Small concept but really well executed! Congrats :)

Fun game and very well done!

Also very realistic and hygienic!

Really fun concept.

The game could use a volume or mute option though, the music it too loud.

Congrats! :)

Cute game. Congrats!

The elements from the frog don’t seem very relevant though, I think you can increase the resistance of the mushrooms so you need to actually wait until you are strong against them. I finished the game with the first element.

Fun game. I think the jumping could a bit more polished, because (at least for me) it was really hard to even get on top of the butter.

Looks really nice, and the concept is very interesting. Congrats!

I think I ran into a bug: I couldn’t sell back abilities during a level. They showed up on the vendor popup, but clicking them did nothing.

Good game concept. Might need some polish but all around is well executed. Congrats!

Why are they leaving all that evidence all over the place!?

Really fun gameplay. It gets really tense (in a good way).

The main game mechanic really surprised me! But WHERE IS THE LAST DONUT? :(

Fun game, congrats. I was going to say that picking up rocks was kinda hard, but then I read that you embraced the bug as a feature xD Good job on that feature!

Well made. Looks are great (specially the bear paw). Congrats :)

I usually don’t last very much in tower defense games, but this kept me going till the end. I like the variation of towers and abilities. This was very well made. Congrats on your awesome first jam game! :)

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This was cool! Really polished and the mechanics felt really good! Congrats..

Fun game. Those little orange fish are relentless.

This was (cue voice over) Amazing ! Haha.. Great job.. It was really fun and chill!

Nice take on the “go fish” game. Very well made as well. Congrats.

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Really fun concept. The win/lose screens were really cool. Congrats.

Edit: Oh I had to skip all the intro otherwise the game got stuck.

Fun game. Really fun loading screen as well xD Congrats.

Cute art, and nice concept, but at the moment it’s not very clear what I need to do.