thanks for the feedback, I even ran into the same problem play testing the game and we thought it was an interesting component to the game. We had recently found that bug and was hoping we could push an updated version during the jam but it appears that version is not being used unfortunately. Thanks for the feedback and we are glad you enjoyed it.
snoopdloop
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Unique take on the game play of this. Great work on the graphics and the sound for the game. The falling animation did not sync up with the environment and it appeared i ran into things that I was not that close to as well. Look forward to what other enhancements you could make to this game. The UI was well presented along with the character images and the dialog boxes as well.
Great work TacoSteffe, I concur with the following comment on the sound for this game made it flow with the concept of the game. To the same point on having some feedback on when you have made the appropriate contact on the items with the right color through a sound effect would have been a nice to have. Once again great work on getting the submission in.
Great work on your game team. I enjoyed the different mechanics you were able to provide to activate the different features and totally understand the time constraints on being able to add more levels. One item that would have been nice to have would be some background music as you are playing and maybe a timer to show how long it took to complete the level. When you have a chance check out the game we were able to get into the jam and i look forward to any and all feedback you have on it.
Keep up with the good work and being able to submit a game to a jam. We all know how hard that can be as other things take priority. Didn’t realize at first i needed to play full screen to see everything. It didnt seem like the shift button really added a speed increase to the drone. Overall great work on this and keep at it.
Well done team on getting your submission into the game. I enjoyed the first person take on this theme along with the fx you had for the shooting in the game. One issue i ran into was the clipping into the walls and seeing whats behind it. Also im assuming due to time constraints you were not able to get music and sound effects added.
Well done on the graphics for this game along with the sound and music. The gameplay moved well with the controls and the brief explanation in the beginning help me understand what is needed in the game. Great submission. One question for understanding is how does the on and off concept come into play?
Agree with the previous comment on this game, i enjoyed the artwork used in this game. Great voice work as well. The use of a diorama for the environment was a great choice and the ability to interact with the different objects in the room. Noticed i could spin the character around when i was sitting on the sofa.
First thing i noticed was the smooth transitions you had between scenes and it looks great. The graphics you have in this game are unique and i like the lighting effects you have in the level. The character movement was fluid and easy to control with the keyboard. At first i was a little confused on the goal with the level but eventually was able to pick up on it. Great work.
Great work on getting a game in the jam, i enjoyed the ability to see the effects of turning on and off gravity and the change of game style that caused. Some feedback on the game, adding some simple background music and sfx would have been nice and the ability to restart the level after i have been shot would also be a nice feature. I think its safe to say time was probably the culprit here but this has a start to a great game.
Great game Kevin, i enjoyed the puzzles you put togehter and the polish you were able to put in the game. One thing i did notice was the text for the tutorial was overlaying the buttons in the top right, would make it easier to read if you were to move it down a bit and also make it pop out a bit more at first i was not sure what was stopping me from playing. Overall great work.
Hey all, interesting take on a game and we all know people who do this at work. Some feedback on the game, if possible it would be great to skip the original dialogue after i have played the game a first time. Some great artwork and voice acting, keep up the good work. One other thing that would help is some sound effects when you switch and i didnt realize at first of how i could tell if i was playing a video game over working.
Congrats on getting married. I enjoyed your take on the 2 dimension theme of the game jam of having 2d and a 3d aspect. Some things that would be cool to see added, further vfx on the shooting side of things, I had an issue when it swapped over to 2d for me i lost controls to move the nano guy. Overall great work on getting a game out in the 2 weeks.