Glad you enjoyed it! Thanks for playing!
Shiratama
Creator of
Recent community posts
Super cute and fun! It’s a Touhou-like 2D shooting game where you have to weaken yourself in order to progress. However, since the enemy and boss patterns stay the same, you gradually get used to them, making it possible to adapt and win despite getting weaker—really well designed.The poppy and cute design and music are great, and I also love the student-themed enemies.
The name Tsuyoko is so straightforward that it’s amusing. Also, I didn’t expect to see the Japanese word Joshiryoku (女子力) here!
It's a really cool game, and I had a lot of fun playing! The design and atmosphere are absolutely fantastic! It would be great if it was a little clearer whether something is a background or a wall. Also, when the game feels a bit heavy, it seems like attacks don’t register as well. But overall, it’s still an enjoyable experience!
The retro art style is unique, and I especially loved being able to move the character at the start and the sand transition effect. Maybe I chose the wrong skills, but attacking enemies was difficult, and I struggled to progress. Still, the game had a lot of charm, and I found the experience engaging.
It was such a well-polished game! I can hardly believe it was made in such a short Jam period. Watching the dice gradually get stronger and roll higher values was really fun. Maybe the way the dice displayed their values made them a bit hard to interpret, but even so, the atmosphere was great, and I was completely hooked from start to finish. I love dice-based games. Fantastic work!
What an incredible game! Regular golf only lasted for the first moment. You could hit the ball, hit enemies directly, and even hit back enemy shots to attack. On top of that, time slowed down when aiming, making it easier to play. It was unexpected yet well-designed, making for a fantastic experience.