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Rat0m

6
Posts
1
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A member registered May 19, 2024

Creator of

Recent community posts

Thank you!

Thank you for your feedback and comment. Actually, my goal was to keep the player constantly moving. I thought this could be done by adding different enemy types or collecting things from around to keep the tower alive. But since time goes by so fast and 90% of the game is done by me alone, I didn't think I could keep up, so I did something simple. In the future I will add different maps to the game, make more enemy types, ensure player mobility... Thank you again for your feedback and opinion.

Thank you for your comment and feedback. Yes the game is a bit difficult but there is a reason for that. In the game, points are calculated by your survival time. So the longer you survive, the more points you get. When they tested my first game I thought it could go forever, it was so easy. I thought if it went on forever and the players were not challenged, it would not be fun, so I did the opposite.

It's fun It would make more sense if the car's battery would run low with player interaction instead of constantly running low. For example, when driving the car or picking up an object it shouldn't pick up. Good game.

The controls were a bit difficult, but then I got used to it. It's made with different thinking than most games. I like the concept. Nice game.

Thank you for your feedback. In a way I don't understand, the difficulty of the game is not general. When I had several people test it, some found it difficult, others thought it was too easy.