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PAPAJ2
Creator of
Recent community posts
I think in game jams, play for play is very important. You can make a post like that, I'm sure you've seen one of these and people will play your game in exchange for your rating and feedback. I'm probably getting most of my rating from rate for rate so you can try too (although I realize the jam ends soon)
Thanks for the great feedback! Appreciate it!
1.The double jump - basically I had to remake jumping in 10 minutes and I made the ground check a little to big so if you're close enough to a wall you can jump infinitely ;(
2.Batteries - it actually works how you thought, but I forgot to set the UI to an actual number after you power the elevator so it jumped back in when you killed an enemy and collected a new battery
3.Cooldown - I also messed up with time in the game. Generally time in game is running a lot slower than in the editor and the cooldown feels more fair
Sorry for the unbeatable one, the generation isn't perfect yet and you know: 3 days is not a lot of time.
Again, thanks for playing and your feedback very much, have a nice day!
In my game they actually killed you, but since it's about reincarnation they let you change characters. So sometimes they're helpful, but sometimes they mess up your plans. Here it is if anyone is interested: https://tyrannosaurus-games.itch.io/operation-reincarnation
There you go: https://tyrannosaurus-games.itch.io/operation-reincarnation
Hope you like it!
If you like procedurally generated dungeons try this: https://tyrannosaurus-games.itch.io/operation-reincarnation
Maybe my comment sounded negative, but I don't think walking simulators are bad! And I knew about the destruction, take Firewatch for example - it's a walking simulator, but you have some other things to do (destruction in your case).
What I want to say, is I actually enjoyed the chilly atmosphere of your game and calling it a walking sim isn't anything you should be upset about!