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Othis

135
Posts
3
Followers
3
Following
A member registered Jun 16, 2019 · View creator page →

Creator of

Recent community posts

beautiful game with interesting puzzle mechanics! nice work!

clever stylization + art style! the black and white palette looks great and the suspect's descriptions were well written. 

incredibly well made + polished game! the stylization is perfect and the pencil animation is so cool! 

fun game! the art style looks amazing and the idea of using building blocks to both attack and defend yourself is very creative. nice work!

really great art style + variety of enemies! liked the balance choice of moving slower when shooting, makes the game feel a lot more dynamic!

really fun and polished game! the art style looks incredible (props to the artist), especially for dipper's super buff sprite. for me, the highlights of the game would have to be big slime's and dragon's ai, as it created a lot of fun cat and mouse moments which i haven't seen explored a lot in puzzle games. excellent work!

really clever game mechanic! the sfx of snapping to blocks is highly satisfying and the levels are well made.

incredibly beautiful game! you did an excellent job of combining the asset packs to make it feel like one seamless game. the ambience is delightful, the water effects is mesmerizing, and being able to fly around everywhere was a lot of fun. one change is that the note sound effect's volume could be raised up a tiny bit.

really nice art and music! the toon shader makes the game pop and it was quite fun stacking cards.

well made game with a lot of polish! having the scaling tool also be used as a bouncy slingshot was really cool and created a lot of fun levels. nice job!

nice and relaxing game! i liked the narrative being shown through the objects and a lot of polish went into this game. nice job!

interesting concept for a puzzle game! the art style looks great, especially with the ui and level selection. the metal shutters was a nice touch to add for transitions.

adorable art style and a lot of fun puzzles! the aiming mode was a great feature to add, especially with the bullet trail. nice job!

the title is perfect and i liked the bonus islands having extra money! the character felt great to control and the pixel art style is quite charming!

really beautiful and relaxing game! the animations of the final flower being made is hypnotizing and the amounts of polish was greatly appreciated. beautiful work!

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a lot of content, especially for a game jam! the dragon is adorable and a lot of detail went into the scaling/moving objects mechanic!

fun game! agreed with the other comments about the retry button not removing all of the blocks, but i liked the separation between the planning phase and the playing phase. good work!

love this game! these kinds of deduction + terminal style games are exactly my jam, and i managed to complete it within an hour or so without any help! the beginning is definitely the hardest just because you're getting used to typing out the commands with the correct categories and options, but i personally liked how the game didn't try to hold your hand and that you had to mess around with the terminal to understand how the system worked. the game itself looks beautiful, the typing effect was a great touch, and the ui of the database made it easy to process loads of data. excellent work!

the art style + ui look incredible! this would be a really cool game to speed run and i would love to play the fixed physics version!

loved the inspiration of soot sprites from spirited away, one of my all time favorite movies! the upgrades were very intuitive and i liked how easily understood the game was. awesome work!

beautiful art style + animations! the alice in wonderland theming was a great idea and the idea of linking the player's scale to other object's made for an interesting mechanic.

relaxing and soothing game! the art style + ui came out quite nicely and i liked the addition of hot keys!

i liked the firing in tempo with the beat and the musical motif with the ui, enemies, and background! the art and music works well together, and the ui looks great as well! good work!

addicting and frantic game! this would be really cool to play in multiplayer mode with your friends and with weapon upgrades, i could play this for hours on end! impressive work!

fun and creative game! the ui looks especially incredible and and the bgm is great is listen to. kudos!

nicely designed and polished game! the pixel art style looks great and the levels are well made. really unique twist to the sokoban genre.

really fun and unique game! the wizard falling face first was a great detail to add and all of the levels were fun to experiment with. great interpretation of the theme!

polished game! the sound design is amazing and the spreading of the virus looks great while you're playing. the intro animation and the scaling transitions also looks incredible!

fun game! the levels were well made and the art works well with the player model.

really cool concept! i liked that you had to press the control button to literally mind control

really good art style + particle effects!  the concept of getting bigger as you burn more things is really cool, and i would love to see how far you can take it!

really relaxing and enjoyable experience! the art style is clean and quite polished! well done!

goofy game with a lot of puzzle complexity! the colorful confetti for completing a level was a great touch!

really well made game! the art style + ui worked together super well, and the main menu screen is hilarious. the gameplay loop does a great job of capturing the stressful experience of being a hiring manager, and i liked how the screen slowly became overrun by scrapped and released projects! after playing fora while, its funny how the employees slowly became nothing more than just numbers, especially with salaries and load amounts, and trying to match personalities while reaching the load requirement was a fun mental exercise. uniquely ambitious!

fun game! the pixel art style is very cute and the sound design is great! i would love to see what other kind of windows you could come up with!

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the scaling transition is really cool! i liked that you could still move around while the transition was playing, instead of being locked into it like a cinematic. great job!

the styling of this game is insane! i liked the level selection hub and the level names a lot! the vhs effect came out quite nicely and i liked the curved aspect.

cute game! the player sprite looks great and i like the heterochromia detail. the pixel cake looked delicious and i liked how you could scale it up!

very smooth game! the controls of the movement of the robot and the dragging of the boxes felt very well made, and it's amazing how much you got done as a solo developer. the art of the robot looks amazing  and i would love to see what kind of story you could cook up with this. great job!

beautiful game, the sprites and models came out quite nicely! i like the choice of going with 2.5D and the ability to control the camera was very helpful. the sound design was really nice too, especially the metallic sound of climbing up the ladder. voice acting was quite cute too!