Not sure why you are concerned this sounds too modern, this feels like it was ripped straight out of the game. The choir sound specifically is spot on. My only nitpick is there are some parts of the track that sound maybe to triumphant for the ambient mood of the original track (0:41), but that just means it plays on the way out of the area instead of the way in.
MacEnhizer
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This track baffles and delights me, it's so unique! The first minute of the track is perfect no notes I love it. Once the drums come in the sound gets a bit muddy, I think the kick drum is a little overpowered in the mix. I think the sound choices are a little too crunchy for metroid prime, but I could totally see this in one of the gameboy metroid games
This is very, very good. I love that synth at the beginning, and the first 30 seconds especially fit in well with the theme. Once it gets into the main section I think it loses some of the ice level theming, and moves to feel more appropriate for a cinematic action scene than an exploration environment. The choir part definitely fits in the metroid sound, and the melody is fantastic, and the composition is really neat!
This track definitely would fit in metroid! I really like that low sweeping synth, it really ties the track together and gives it that 'sci-fi' flavour. It works very well as a tense, ambient track. I feel like the vibe is a little more generic than ice level, or even water level as you mentioned in the description - I could easily imagine this track fitting in a lot of sci-fi looking settings. Overall a solid track
I really like the key change at the climax, and how it wanders down into being a little more playful afterwards! In my opinion I have some difficulty matching it to the metroid track and section of the game it's from, when listening to it I'm imagining more of a forest or snow forest vibe from it - maybe closer to a zelda track than a metroid track? Either way I like the way it moves through different feelings, and the different dynamic ranges work for me
The presentation is pretty good, the music and the transitions work really well
It could use some work on the game design front. Selecting the different thing might work better if you're looking for something specifically different instead of each puzzle changing what the difference is. Also, the difficulty is all over the place. Sometimes the difference was incredibly obvious, and sometimes the size/colour/rotation of the shape was so subtle I couldn't do anything except click randomly
overall, a good attempt though