Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

J.P.D.E Studios

162
Posts
3
Topics
2,216
Followers
140
Following
A member registered Mar 30, 2019 · View creator page →

Creator of

Recent community posts

Who would be nuts enough xD

LOL It's a failsafe so that people don't actually buy this and it can only be accessed by Patrons xD

There's going to be a free version coming (one month after the Patreon update).

I REPEAT: DO NOT BUY THE GAME!

>Came here with suggestions, see there's a speaker event coming in the summer.

YAY! :D Anyway, a couple suggestions (if they're implementable).

1) Is it possible to add {#nothing} tags as possible keywords? That way we can tie the playing of the sound bite to something that won't show up in the text.

2) Is it possible to have possible keywords include special characters? (Like ?).

Works as advertised, easy to use, 10/10! :D

@MeinosKaen: Thank you very much! We all came together to the Hawks wanting to try something new! I wanted to try perfecting the RPG exploration mechanic, and Xiruo had the idea of a two-people battle system!

@MeinosKaen: Thank you very much! The team did an amazing job ^^

*YOINK* Experimenting right away! :D

@MeinosKaen: Thank you so much! :'D I've been working on this system for years o.o

Thanks for your patience! A new upload has been completed and the issue should now be solved!

We've checked and the original file works. There seems to have been an issue when uploading it to Itch! A new upload will be up asap!

Thank you! I will check the issue ASAP.

I see. Seems like there's an issue with the downloaded ZIP file. I will check if it's replicable.

A question: have you extracted the files? Or are you trying to launch the EXE directly from the ZIP without extracting?

Very sorry to hear that! Have you tried redownloading the package already? What message does it give when you extract it?

AMAZING!

Thank you very much ^^ We hope to continue delivering!

Closed! Full team achieved! Thank you so much!

Thank you for your in interest! Unfortunately we already have a CG artist, but thank you all the same!

Thank you very much and sorry for the delayed reply! We already have a character artist and unfortunately your BG style wouldn't fit the time we're going to ^^' Sorry.

Thank you very much! Every little bug report helps to polish the experience for everyone ^^

(1 edit)

Thank you very much for the report! Could you share what the crash report said in the text?

It's not necessary for REFRAIN :)

We will :) Properly cleaned and updated but it stays.

Enjoy!

No I mean: Windows, Mac, Linux, Web, Android?

Thanks for the report! What version?

(3 edits)

FULL TEAM ACHIEVED

@MeinosKaen: My regular team is too busy with our other projects xD So, for the Jam, I wanna put together a team from scratch!

I'm experienced with Ren'py but I want to try the Godot Engine this time.

I have ideas. Small contained project, 2 love interests. THEY SHALL HAVE SHORT HAIR. O.O Reply if interested. I can write, code, script, edit, I have already done a few prototypes in Godot but this would be the first complete project I'd work on.

Thank you so much! Can't wait to put it to good use ^^

Glad to hear it! Happy to have helped.

So far yes. I had another team member help test it and with simple dialogue statements, it's all good, works as intended.

There seems to be some issues with the code. It conflicts with the Extend command and Side-Images for some reason.

I'm sorry, but an uncaught exception occurred. While running game code: File "game/story/st_00_prologue.rpy", line 29, in script extend "?{w=1.5}" File "game/screens/MVNSB.rpy", line 18, in SB_say if who.name in character_voice_lines: AttributeError: '_Extend' object has no attribute 'name' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/story/st_00_prologue.rpy", line 29, in script extend "?{w=1.5}" File "F:\renpy-8.3.0-sdkarm\renpy\ast.py", line 2572, in execute Say.execute(self) File "F:\renpy-8.3.0-sdkarm\renpy\ast.py", line 615, in execute renpy.exports.say(who, what, *args, **kwargs) File "game/screens/MVNSB.rpy", line 18, in SB_say if who.name in character_voice_lines: AttributeError: '_Extend' object has no attribute 'name' Windows-10-10.0.19045 AMD64 Ren'Py 8.3.0.24082114 JPDE1 - REFRAIN DEMO_A 1.0 Wed Oct 23 22:17:17 2024


I'm sorry, but an uncaught exception occurred. While running game code: File "game/story/st_00_prologue.rpy", line 70, in script pi_x shock "(So...{w=0.5} So many people...{w=0.5} My stars and garters, I didn't think so many people could be in the same place all at once!)" File "game/screens/MVNSB.rpy", line 35, in SB_say return renpy.store.say(who, what, *args, **kwargs) File "renpy/common/00library.rpy", line 321, in say who(what, interact=interact, *args, **kwargs) Exception: Say has image attributes ('shock',), but there's no image tag associated with the speaking character. -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/story/st_00_prologue.rpy", line 70, in script pi_x shock "(So...{w=0.5} So many people...{w=0.5} My stars and garters, I didn't think so many people could be in the same place all at once!)" File "F:\renpy-8.3.0-sdkarm\renpy\ast.py", line 2572, in execute Say.execute(self) File "F:\renpy-8.3.0-sdkarm\renpy\ast.py", line 615, in execute renpy.exports.say(who, what, *args, **kwargs) File "game/screens/MVNSB.rpy", line 35, in SB_say return renpy.store.say(who, what, *args, **kwargs) File "renpy/common/00library.rpy", line 321, in say who(what, interact=interact, *args, **kwargs) File "F:\renpy-8.3.0-sdkarm\renpy\character.py", line 1389, in __call__ old_attr_state = self.handle_say_attributes(False, interact) File "F:\renpy-8.3.0-sdkarm\renpy\character.py", line 1208, in handle_say_attributes if self.resolve_say_attributes(predicting, attrs): File "F:\renpy-8.3.0-sdkarm\renpy\character.py", line 1134, in resolve_say_attributes raise Exception("Say has image attributes %r, but there's no image tag associated with the speaking character." % (attrs,)) Exception: Say has image attributes ('shock',), but there's no image tag associated with the speaking character. Windows-10-10.0.19045 AMD64 Ren'Py 8.3.0.24082114 JPDE1 - REFRAIN DEMO_A 1.0 Wed Oct 23 22:17:56 2024

*barks through keywords* ...oh this is *good*.

Thank you so much for the review and for streaming it! ^^ We loved your theorizing and hypothesis. The time travel idea was intriguing~

Thank you so much! And you can blame the boss Meinos Kaen for the cliffhanger... He loves those, as people who's been following our past projects can attest.

Thank you so much! The team worked very hard to make this as good as we could within the confines of the Jam, and we're glad people are liking it so much! We'll pass the praise on to everyone!

For the question, our Director Meinos Kaen says:
"I can't say I've had the pleasure of playing those two games, but now I will have to! If I had to think of an inspiration, Paranormasight and Danganronpa use sprites in a similar way, although those games have fully 3D environments, so I couldn't replicate it 1:1, obviously."

Thank you for the review! Indeed, we've decided to go with the 'bomb under the table' kind of pacing :)

Thank you very much! Indeed, we can't wait to see where the story goes either. We've decided to turn the demo into a full game!

Thank you for the great initiative! Our game, Babelomania, is a horror adventure. Since it has gore (although it can be censored), I guess it can go under the second category :)

https://jpde.itch.io/babelomania

The visuals are very cute and charming, with a storybook kind of feel to them. And I really like the use of lighting to give it that somber mood...

Writing wise, there are a few typos and the pacing of conversation is not always top notch. There's a lot of information thrown at you from the beginning. Also, navigation is not exactly intuitive either. I think a few in-game tutorials for controls would have gone a long way.

Alright, this needs to be played to be seen! It's very simplistic, I hadn't heard of GDevelop before, and the English is not perfect but it's got so much charm because of that! It's like a mix between an Atari Game and a Japanese horror RPG Maker. Highly recommend.

Thank you for the playthrough! Glad you enjoyed it ^^