UPDATE ON DEMO 01/03/24
Version 5.2 is ready for download.
UPDATE ON DEMO 28/02/24:
. Sprites has been changed a tad.
. SV heroes (Khoul and Cynthia) their fighting sprites has been changed a tad.
. Music for roaming and combat on Khoul's Home Island has been changed by custom tracks.
. Graphical changes on a couple of Khoul's hidden specials. The Action Sequencing looks more "flashier".
These new changes will be released in demo version 5.2
More to come soon...
BUG REPORTS CONFIRMED SO FAR:
Khoul's combo skills may carry on over to the next enemy IF not completed in current combat. THIS is an issue with the plugin used made by Visustella.
There MAY be some moments where the player COULD get stuck and forced to reload the game. This is an issue with the engine / plugins collision system.
Combat has once or twice, froze for no reason. A hard reset is needed if this happens. But out of 5 playthrough testing, it has happened only once.
More bug reports to come if found.
UPDATE 24/02/2024: So, as I am over 85% finished with the story itself and say over 60% overall, because there will be A LOT to discover and do. I am currently updating the demo to 5.0.
NEW FEATURES ADDED TO DEMO:
. A NEW dungeon to explore and complete.
. 2 new HIDDEN skills for Khoul's Combo skill to discover.
.A NEW Village has been added with a SIDE QUEST optional.
. The INTRODUCTION has been added to the demo.
The new version demo now downloadable.
More to come...
Hello everyone. The game's progressing very well indeed, considering all of it is made by me. So far I would say the game is 45% complete.
Whats been done so far:
4 Dungeons / Field combat areas, 3 optional mini dungeons / Combat areas, 2 Villages, 1 more playabale hero (with own combat mechanics) after Khoul and Cynthia and finally, introduction 89% complete.
More update to come soon...
Hi, I bought this pack, but you didn't mention we needed MGC effects.js file to use these. Please make people know before purchasing, as this is an inconvenience. Thank you
EDIT: Thanks for the help mate, I got it working with your awesome and patient guidance. A well worth set of animations as I've been seeing the possibilities giving myself ideas on how they are created in Effekseer.