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iguessfive

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A member registered May 17, 2024 · View creator page →

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Awesome game, my feedback is similar to others, with the game getting repetitive and there being less of an incentive to keep playing

thanks

thanks a lot 

This game was amazing, it was so well crafted. Each mini game was fun to play, I enjoyed the firewall most, thanks for the game!

this was a fun concept, the controls were a bit tricky as switching between hands for movement, and picking item and shooting can be quite troublesome.

thanks, well the idea for the jam was the player has to collect the remedy potions shown in the ui before time run out or the game world was poisoned and each collected potion buys a little bit more time and will do!

The game was soo good! It was really simple but a very clever idea. When control shifted between the types of snake it made you play more cautiously, it would be good for the player to switch between them or have a ui visual to show for when the change will occur.

it was very fun, trying to figure out the best combination for the potions, i do think some kind of visual feedback would be cool for the each potion mixture and the more deadlier the potion the more feedback similar to the multiplier effect in Balatro for card combinations

thanks

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I really liked the game's idea, it's a mixture of a puzzle and platformer type game. You would have to pause and really think about your next moves and then execute flawlessly to make it work. It would need some balancing but it was very fun!

thanks, yeah i do hopefully plan on coming back to this project when building my skills for platformers

The UI was a bit difficult to use but I loved the music it was very fitting

thanks

thanks

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The game was really well done , the moving platforms were a bit tricky but I used the teleport to get around it

The game's objectives was confusing, like after I got an item, I had no idea what to do. But I found the part of the cat, the boiling soup and kidnapper pretty interesting...

I found it difficult when crafting but the game's concept was nice 

Thanks

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thanks and I would love to, but I use a mac :(

It's a really impressive game you made for the jam. It's a cool game and was fun to play. 

Thanks, I can't take credit for the artwork but I'm glad you found it fun.

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Appreciate the feedback. Thanks for letting me know about the bug for when the player collides again with ice that is meant to be freed. I think the current player’s speed makes the game somewhat more enjoyable as it forces the player to rely on dodging rather than sprint across. I would’ve liked to maybe add a dash feature to allow for a quick escape though. And will do!

If you want feedback, I think the game could use a snowball counter, to add motivation for the player and a checkpoint system or lives system as after having gotten far into the level and starting again, can be a pain to have to do sections of the level that are no longer in the player's interest. I rather get back to where I lost to try again. 

The sounds in the game were really satisfying, the game loop was simple but really relaxing. I really liked the part of trying your luck with the hot drink whilst collecting snow. 

Thanks a lot for the feedback. There was a lot more I wanted to add, like more exploration and a race with the npc character where you try to beat him as he also dodges thee ice. But in the end I focused on making the game feel somewhat complete.

lol, I did not know about chrome experiments, googled it and played around and yeah this felt like that