Ah-ha! Then I hope you have a nice time replaying it! :) Most of the artwork and music have been redone from scratch, with plenty of new special-case animations, a few more puzzles added, overall refinements, polish, and more settings.
Guillem Espias
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You’re welcome! I totally get your point, it would definitely make the dialogue more accessible. I chose to follow the classic Lucasfilm adventure style, which has its pros and cons. One thing I like about this system is that it allows the dialogue to sync with the music (at the default speed), which would be harder to achieve if the text stopped after each sentence. I also feel it makes conversations flow more naturally. But I like the other approach too… maybe in a future game! :)
Glad you like the concept and the art! 🙂 Just to clarify, you can skip dialogue lines by clicking the mouse or pressing the period key on the keyboard. There’s also an option to adjust subtitle speed in the game menu if that helps! That said, I really appreciate your feedback. Thanks for taking the time to share your thoughts! 🙌
Works perfectly! That’s really helpful. Apart from the couple of new bugs you reported, you raised some excellent points, many of which answered questions I had left unanswered. Your feedback really made me think. Thank you so much for your kind words, honesty, the donation, and the effort you put into this! 🙏
Hi! I’m so happy to hear that. Your message truly made my day, and the fact that you took the time to write up your feedback means a lot! I’d love to hear your thoughts, so please feel free to share it with me (you can find my contact details in the credits section above). I really appreciate your time and kind words, and I’ll definitely keep you updated on future releases. Thank you! ❤️
Hi! Thanks for reaching out, and I’m sorry to hear the Linux version isn’t working for you. While I’m not a Linux user myself, I tested the game on an Ubuntu 24.04.1 LTS image running from a USB stick on a 2012 MacBook Pro. Despite the older hardware and running Linux from a USB, the game worked smoothly. Additionally, other Linux users, like @fredbezies74, have reported that the game runs flawlessly on Arch Linux (you can see their comment below).
Unfortunately, since Linux is a bit of uncharted territory for me, I’m not sure how to assist further. Perhaps other Linux users might be able to help shed some light on the issue.
If you manage to get it working, please let me know! I’d be happy to compile any troubleshooting tips for future players who encounter similar issues.
A good example of a short game that works perfectly as it is. I really enjoyed the few minutes it took to play through. I like how you built up the player’s immersion by providing simple tasks to complete while gradually unveiling the background story and drama through small doses of information and events. I have to admit, I somewhat anticipated the twist —probably because I was biased by my expectations— but it was still surprising and clever how everything connects at the end. The atmosphere and dialogues worked great. It’s impressive that you managed to do all this in just two weeks. Congrats! :)
Ha ha! Glad you cracked the horse code. I had so much fun watching it! Thank you so much for the Let’s Play, Andrew. I loved it <3
And sorry for the little issue with the walkie-talkie. Sometimes the game behaves strangely when running alongside other apps, like video recording, etc., but I’m so glad to see you managed to fix it fast :)
Your gameplay was great, and hearing your comments and reactions really helps.
I’ll keep it as a treasure ;)