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Guillem Espias

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A member registered Mar 19, 2021 · View creator page →

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Ah-ha! Then I hope you have a nice time replaying it! :) Most of the artwork and music have been redone from scratch, with plenty of new special-case animations, a few more puzzles added, overall refinements, polish, and more settings.

haha, yes. That was actually the prototype I made 4 years ago (the time that I’ve been working on the final version 😅). Glad you played it (again)! :)

Love hearing that :) That’s what I was hoping for!☺️

Thank you! happy to hear that :) love adding little surprises 😉

I’m really glad you enjoyed it! I love the idea of the sequel. I’m considering some ideas, including the one you mentioned 🙂 Let’s see what the future holds! 🔮 Thanks for playing and for the awesome feedback! That means a lot!❤️

I’m really happy to hear that!😊

¡Genial, muchísimas gracias a vosotros!❤️¡Un abrazo!

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¡Gracias a ti!🙂

Thank you so much! Really glad you enjoyed the characters and story, as well as the puzzles. I appreciate the comparison to Darkside Detective too, even though I haven’t played it yet, I’ve heard great things! Thanks for the support!❤️

Thanks so much, Sabrina! Glad you enjoyed it, and I appreciate you sharing the gameplay! 🙂

You’re welcome! I totally get your point, it would definitely make the dialogue more accessible. I chose to follow the classic Lucasfilm adventure style, which has its pros and cons. One thing I like about this system is that it allows the dialogue to sync with the music (at the default speed), which would be harder to achieve if the text stopped after each sentence. I also feel it makes conversations flow more naturally. But I like the other approach too… maybe in a future game! :)

Glad you like the concept and the art! 🙂 Just to clarify, you can skip dialogue lines by clicking the mouse or pressing the period key on the keyboard. There’s also an option to adjust subtitle speed in the game menu if that helps! That said, I really appreciate your feedback. Thanks for taking the time to share your thoughts! 🙌

Thanks for your comment! So glad to hear that :)

Awesome to hear that! Thanks for playing!😊

Hola! :) Puedes contactarme en @guillemespias.bsky.social o en X. Gracias! Otro abrazo para ti.

❤️

Glad to hear you enjoyed it! Let’s see what the future holds ;) but thank you so much for the gameplay and your support, it means a lot! I’ll definitely watch it :)

Of course! Thank you so much for playing! I’m really happy to hear you loved it :)

Merhaba! :) Thank you so much, that’s very kind of you. I currently have some translations in the pipeline, but I haven’t planned for a Turkish one yet. That would be amazing, though! I’ll definitely keep your offer in mind when the time comes. Teşekkürler! 🙏

Hey! I hope you managed to ignite the tinder! Otherwise, you can check out any of the gameplays available (you can find a few linked in the comments below). Either way, thanks so much for playing! :)

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¡Mil gracias por la promo y tu apoyo! 🙏✨

P.D.: Habrá una versión en español pronto👇

That’s awesome! It should be out in about a month. I really appreciate your support. Thank you! ❤️

Yes! A Spanish version will be released soon, along with Catalan. More languages will follow after that.

An Italian version might be coming in the near future. I’ll keep you updated! 🙂

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Thank you so much! Glad you found it!😉

Thank you! Glad you liked the story and the game! 🙂

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Works perfectly! That’s really helpful. Apart from the couple of new bugs you reported, you raised some excellent points, many of which answered questions I had left unanswered. Your feedback really made me think. Thank you so much for your kind words, honesty, the donation, and the effort you put into this! 🙏

Hi! I’m so happy to hear that. Your message truly made my day, and the fact that you took the time to write up your feedback means a lot! I’d love to hear your thoughts, so please feel free to share it with me (you can find my contact details in the credits section above). I really appreciate your time and kind words, and I’ll definitely keep you updated on future releases. Thank you! ❤️

So happy to hear that, I hope so too! Thanks for your message and for playing the game! :)

Glad you liked it! Thanks for the kind words, and happy you could enjoy it on Linux! 🙂

Wow! Thanks so much! I’ll watch it, even though my Russian is still in its very very very early stages ;P Love the art cover version 🤣 I’ll definitely share it with friends. Большое спасибо! :)

Keep them with you! Thanks so much for playing! 🙂

Thank you so much for your feedback and for sharing your gameplay! I’m really glad you enjoyed the game and that it brought back some great memories! 😉

Glad you enjoyed it! :) That’s definitely something to consider. While I love classic point-and-click adventures, I’m always open to exploring other game mechanics. Thanks for sharing your thoughts, I really appreciate it!

Terima kasih! :)

Hi! Thanks for reaching out, and I’m sorry to hear the Linux version isn’t working for you. While I’m not a Linux user myself, I tested the game on an Ubuntu 24.04.1 LTS image running from a USB stick on a 2012 MacBook Pro. Despite the older hardware and running Linux from a USB, the game worked smoothly. Additionally, other Linux users, like @fredbezies74, have reported that the game runs flawlessly on Arch Linux (you can see their comment below).

Unfortunately, since Linux is a bit of uncharted territory for me, I’m not sure how to assist further. Perhaps other Linux users might be able to help shed some light on the issue.

If you manage to get it working, please let me know! I’d be happy to compile any troubleshooting tips for future players who encounter similar issues.

A good example of a short game that works perfectly as it is. I really enjoyed the few minutes it took to play through. I like how you built up the player’s immersion by providing simple tasks to complete while gradually unveiling the background story and drama through small doses of information and events. I have to admit, I somewhat anticipated the twist —probably because I was biased by my expectations— but it was still surprising and clever how everything connects at the end. The atmosphere and dialogues worked great. It’s impressive that you managed to do all this in just two weeks. Congrats! :)

Hi! Sure, no problem!:)

Happy to hear you had a relaxing time—that’s exactly what I aim for! :) And thank you so much for the video. It’s always great and insightful for me to see how players navigate the game in their own way.

Ha ha! Glad you cracked the horse code. I had so much fun watching it! Thank you so much for the Let’s Play, Andrew. I loved it <3

And sorry for the little issue with the walkie-talkie. Sometimes the game behaves strangely when running alongside other apps, like video recording, etc., but I’m so glad to see you managed to fix it fast :)

Your gameplay was great, and hearing your comments and reactions really helps.

I’ll keep it as a treasure ;)