I wanna enjoy the game, but the controls are too laggy on my end, amazing concept!
GM637
Creator of
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yh th tutorial didnt do a great job on explaining the combo system where if you can constantly hit the boss you get burst of damaage to help you push thru the big health pool, als the radio-hen as a mehcanic where itll fly up prventing you from hitting it and you just have to sit around and wait for it to come down
This is an overall an amzing game even for a non-shump fan like me, also VERY skill-friendly huh for people who arent good at this game (also me) cuz the invis time are SO forgiving everytime i see 5 million bullets on screen i cant help myself getting hurt first so i can spend all that i frames sending bullets back to the boss XD (holding down space for good meeasure)
when i looked at the good time requirments i can already see how fast people are doing these bosses, and the death system reminds me of my own game where you can continue the boss even if you died, but you should make the boss heals when i died so i cant just i frames my way EASILY thru all the bosses XD
even when the third boss started introducing the black bullets that you cant touch at all its still a very easy thing to work with how im playing already, also why am i graacing bullets so much better when NOT using the slow down, am i skilled...?
it is all intentional,
its... eh its not incomplete, (mainly cuz i have all the content thats was planned and needed for the full boss rush in there) if anything was cut out, i think i was originally trying to allow the player to have custom set of seeds with each seed type having a unique function, the game doesnt exactly need it right now so it was okay for me to cut it, as for me complicating things, its just the farming aspect on mechanics not being your preference, and even then, i made it as least time consuming as possible so people dont actually waste time on the management of the seedlings, its kinda like a different take on ammo management, if you will.
so yh i think its mostly because of what you feel and prefer in a game that you prob expect to be smth else, i hope it doesnt hinder your vote because you didnt expect the game to be a certain way, so i hope you vote this game as what i meant it to be and whether it got there from your experience
also ramming into the bosses use wayy too much mana the more seeds you have so it is a double edged sword and you just happened to find a perfect middle point of balance using it lol, and if you tackle without any seedlings with you it doesnt do damage, unless you found a bug or smth feel free to share
idk.. did you play the game???😏🤨
I mean youre literally turning lil crops into living bullets to attack the boss, im suprised for someone that played the game you didnt get it..
if thats not the case....
if youre asking for theme relevant in the seedling concept, no i didnt have a thing that specifically tying the seedlings and the theme, cmon read the theme implementation above.