Thank you very much for your feedback, the bullets persist if you try again it was intentional, I was finding the game very difficult (Maybe I'm really bad at my own game haha), the dodge not being invulnerable was that initially the character would roll to dodge, I thought to myself, "a bullet wouldn't miss in real life if I did a somersault", but the animation of it all was really ugly so I took it off with the rush of menus, achievements and leaderboards that I I had to finish, I ended up forgetting
Flyber
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Thank you very much for your feedback. I think I fixed this bug but it always comes back, I was going to set the bullet to spawn where the player was looking but this makes the aim very inaccurate which really frustrated me because I was aiming at the enemy in my tests and not hitting the bullet. , this made me redo the system by making the aim spaw point always look at where I was aiming on the map, this caused the bug that if you shoot with the mouse too close to the character the bullet can shoot to the ground or go out otherwise, but I've already fixed this in a new version that I'll upload after the jam
I was very frustrated with the movement not being very fluid, I didn't find cool animations to add but I'm thinking about changing the character and the animation style exactly to make it more fluid, the shot indicator does have it but your feedback is interesting for me let me know it clearer you can shoot again
Thank you very much for playing, I really didn't have much time to work on the game but I'm continuing to update it, about the weapons there are ways to unlock them but as they are a bit "Broken" I decided to make it a little more difficult, you have to eliminate the starting from 50 enemies to unlock the Shotgun, 150 for the machine gun and 300 for the rifle, I left it like this because once you get the hang of the game it becomes easier especially if you unlock the first weapon
O jogo é muito divertido no geral, bem polido e visualmente bonito, é um pouco difícil acertar os tiros, meio que cansa minha mão (sou canhoto), não achei muito desafiador, mas isso não é um ponto negativo para a proposta do jogo. Muito bom trabalho. Se você pudesse deixar um comentário sobre a minha entrada, eu ficaria muito grato.
It was difficult to understand how the game worked, I was waiting for the ball to hit the first time, but only later did I realize that you have to use the mouse to make it hit the enemies, a really cool idea, I liked the pixel art and of the sound effects that is the finishing touch to a very fun game to play, congratulations. If you could leave feedback on my submission I would be very happy.
A simple and functional idea, I had fun playing it, I liked its recorded sound effects, I missed audios like the character shooting and hitting other witches, after the game over it would be interesting to put the leaderboard or the character's score with a button to play again, generally very fun. Feedback on my submission is welcome
This game is very fun, seriously, sound effects, animations, the general idea is quite original, one thing I saw in this game that I haven't seen so far from the ones I evaluated is an excellent work with sound effects, great entry, congratulations I imagine this game It would be perfect for playing on your cell phone. If you could rate my entry I would be grateful.
Yes, it's fun to destroy the whole city!!! very cool submission, I liked the animations of the character and the enemies in general, a very interesting concept, I was confused about why I couldn't shoot at first until I understood that I should go get my arm, a visual feedback of where the arm is would be interesting, it was a lot of fun playing your game, I hope it continues development after the game jam. If you could give me some feedback on my submission I would be grateful.
It's fun to eliminate enemies with a single shot, I also liked the fact that the game is very quick to play again, this is really cool in games where the objective is to reach the top one. The camera made me a little dizzy with its movement, the background confuses me because it doesn't have a texture, I didn't know if I was walking or standing still, but the game is fun in general, it adds a sound effect when you kill the enemy that will make it even better. If you could leave feedback on my game I would be very happy.
A delicious game, the sound effect and the mysterious feel were very interesting, it makes you want to play this game, I think it was too short and doesn't really match the "Arcade" theme, this more frenetic thing, in general a good concept I liked it. If you could rate my game I would be very happy too
a very different idea from what one imagines about the theme, I liked the approach, the game is beautiful and has potential, I know how difficult it is to make games with this applied physics mechanic, I had a lot of fun throwing cars at enemies, very fun, However, I didn't find the enemies that challenging, but it is fun. If you could review my entry I would be grateful!
A very fun game, and visually the graphics really please me, I liked the upgrades and the variety of enemies, I think an interesting improvement would be to add something like a head shot or a shot as a critical attack, it would be even more fun to hit the bullets, Overall a great shipment. If you could rate my entry I would be very happy too.
It's a very polished game for jam, I tested it on mobile and computer, and the gameplay was very fluid on both, I felt a need for more variations of upgrades, which affected more in the gameplay, I thought that the option that appears on the screen to choose a skill it runs away from the jam theme too, other than that the game is incredible well polished sound effects and impressive graphics, I really liked it. congratulations.
I already removed the game from the jam, as it was not possible to participate due to this unforeseen event, and I uploaded the file, you can play on the site https://flyber.itch.io/corona-vairus
thanks for you feedback.
a muito obrigado pelo feedback, tipo essa jam eu tive q confiar em pessoas, e não deu muito certo pq fiquei até o ultimo dia esperando a pessoa enviar a arte do jogo, q ia ser bem maior q só isso... na ultima hora o cara não respondeu, então tive q criar um novo projeto do zero e recriar tudo pra entregar o jogo a noite, e esse foi o resultado, estou muito feliz com ele e os feedback. Quero expandir muito o game, fazendo um personagem jogável, mudar mais isso de clicker e tornar mais sobre investimento, fazer lugares pra ele comprar e ir, tipo hotéis , carros cassino e etc... o botão ações seria um lugar onde ele iria investir no negócio de outras pessoas, tipo na série shark tank brasil. e a TV não era clicker, vc ia poder apostar em outras coisas como corridas de cavalos e jogos de futebol... mas por falta de tempo não foi possível, quero tornar esse game um joguinho bem divertido e viciante pra celular futuramente.
kkk era pra passar por cima mesmo, pra acender a lâmpada vc tem q ativar um gerador q solta água pelo cano que vai deixar o pistão ativado, procure no mapa, o bug do Z eu vi mas tinha tanta coisa pra fazer e eu não tinha tempo, que eu deixei passar por falta de tempo, erro meu. eu não usei o plugin de física por que ia dropar muito frame, meu computador não tem um bom desempenho, então resolvi não usar. mas obrigado pelo feedback, espero q tenha gostado.
-Realmente o joo me lembrou muito call of duty, gostei do menu me lembrou black,
a jogabilidade tá boa, a câmera tem uma sensibilidade excelente.
joguei por algumas horas, me diverti muito matando os snipers com um tiro só #UmaBala
achei meio roubado que as vezes vc não sabe de onde ta vindo o tiro e alguns atravessava as paredes, tem uma parte q o áudio buga e tem um tiro bem alto q eu quase tive um infarto (morri mas passo bem), tbm as vezes spawna muitos inimigos e fica naquela fila indiana, tirando isso o jogo tá ótimo tudo parece fluir bem o radgrool dos inimigos caindo é muito legal. Parabéns pelo projeto.