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DaFusion25

25
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A member registered Aug 21, 2022 · View creator page →

Creator of

Recent community posts

YES! I also love walking sims, but for jams I'm always making arcade games, so I wanted to try and do something different this time. I'm so glad you enjoyed the story - and thanks so much for playing - I was worried people weren't going to want to download it! 

I was literally building the WebGL browser build (it took Unity 30+ min.) when the Jam ended. I'm not sure if I can upload it during the jam, so I will upload it afterwards :)   

I really appreciate your compliments, and thanks so much for playing the game. I'm glad you enjoyed it! 

Thanks so much for playing - I really appreciate it!

Thanks for Playing!

This was amazing. Each track was different, yet coherent. The mixing was so professional - listening to this was a real treat! 

The game feel is amazing. The feedback was great, the models are great. The whole game is just a whole lot of fun. Great job!

Really cool, very unique gameplay, I really enjoyed it! 

I love the instrumentation! It's like old N64 3D platformers distilled into music. 

Very relaxing vibe. Awesome job!

Very cool, I really enjoyed it! Definitely got the jungle vibes.

This was so much fun, great job!

Aww, thanks so much! You're cover art is cool too! Yeah, If I got the mood right, then that's a win for me for now. Thanks so much for listening!

Yeah, you guys are absolutely right - I knew something was off, but tbh I'm not too used to working in a DAW (I come from the world of notation), but this is really helpful advice. Some solo instrumentation would add a nice touch as well. Thanks for listening!

Thanks for listening! I really appreciate the feedback as well, these are some really good suggestions for the future. 

That's awesome, I don't think I myself could get past like 21! Yeah that's a good point. If I had more time, there definitely should've been a weight to all of the random drops. 

Thanks for playing! Yeah, that's fair criticism...it probably would've been better with a subtle warning or if the treats fell from the sky instead of appearing. 

Thanks for listening!

I appreciate it! Thanks for listening!

YES! I didn't have too much time, so I wanted to go for a simplistic old Nintendo vibe. I'm glad that came across. Thanks for listening!

Thanks, I appreciate it

Thanks for playing it, and I'm glad you enjoyed it! 

Hey! Thanks so much for playing the game. I just wanted to say I really appreciate your well thought out and constructive feedback, it really is super helpful. Yeah, I had trouble trying to figure out strafing so I had to scrap it due to time. The LMB control was actually intentional, but being able to hold it down would probably be a better!

Thanks so much!

Thanks so much for playing - I'm glad you enjoyed it!

Hey, thanks for playing! Essentially, the different runes all gave random numbers and this updated in the score in the top left. The goal was in the top right, and the number of attempts remaining was in the bottom left. I guess I should've found a way to explain that better... It's a bummer the runes went off screen - I didn't realize until after I submitted that I forgot to check "scale to screen size".