Thanks for playing, I have updated the game to improve the card flip speed. Thank you for the feedback
CDJ Games
Creator of
Recent community posts
Thanks for playing, did you manage to get on the leaderboard?
I'm seeing what people are saying about the animation speeds. I hope to really refine the gameplay once I can resubmit, I focused too much on the art as this was my first ever game where I made all the art myself and didn't leave enough time to polish the game mechanics.
Awesome! Played all the way until I had a fully automated farm, just couldn't put it down!
I liked the art style and simplicity to the automation.
It was hard to see which I had already put automation on.
Some upgrades are just terrible compared to others, I felt there was no point going for any of them that didn't give extra money, xp or grow time
Cool idea, the checkpoint system is good, don't think I could of played without it.
I tried my hardest to stick with it and finish it but I couldn't, some thing I think would benefit the game and keep me playing are:
- Coyote timer when leaving platforms, I used some energy by mistake so many by walking too far off the edge.
- Wetness regen, when respawning at a check point or going under shelter, just instantly remove the wetness. It was so tedious having to wait every time,
- The lily pad is hard to jump on, maybe make it move all the way to the edge so it can be walked on.
Other than that, I liked the story and the fact that the frog wanted paying made me laugh, good work!