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BynhoIsNuub

86
Posts
17
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6
Following
A member registered Nov 28, 2023 · View creator page →

Creator of

Recent community posts

Hey thanks for playing my game! Happy you liked it!

Hey! Thanks for playing my game! I'm glad you liked it!


I'll surely review your game when I have time! Just haven't got much time to play others games in the last 2 days.

Oh, I didn't know that, lol, it happens, most people will get out through the menu like I did by instinct, which shouldn't be a problem

:D

Well this was really fun making, hope anyone who stumbles on this enjoys it!

Hey! Thanks for playing, hope you had fun!

Heyo! Thanks for playing, hope you had some fun! :D

Hey! Thanks for playing! I'm happy to hear you like the OST. Its always my favorite part to make tbh lol.  :D


I'll put your game on my to play list! I'm sure I'll have fun :)

Hey thanks for playing! I'm so happy you liked it! Your comment made my day, thanks so much :D


I'll be sure to check your game out later! On my list! ;)

ANIME FIGHTHING SIMULATOR?!?!? SO COOL
This reminds me of those old flash animations, which makes me so happy and nostaligic! Really fun! It's a little hard, but, that's fine for a game like this, it's meant to be hard, and it is in a fair way! Great game! Good job!

Hey, I will not rate your game because it wouldnt be really fair, as its a little too heavy for the potato computer I have while traveling rn, lol. Good luck, the game looks great!

Wheel of Dinamics!!!!! ( Proposital typo )

Wow, this improved a lot! I have only two critiques:

1. More like a glitch, sometimes when you kill the bosses, their doors  to the lobby dont apear so you gotta quit through the menu.

2. Add invincibility frames when taking damage to those spinning red things on the last boss, they tank your hp wheel super fast :S
But these two are minimal.

Other than that, really fun game! Like the lobby, it captures perfectly the vibe it wants and some of the dialogue is funny. The mechanics are very well balanced, the spin and hit feel really good! Anyway, good job and good luck!

This game gets a 5/5 on use of theme THATS FOR SURE! Wow, really cute, funny, good looking and weird sounding little game. One of the best I played this jam. I don't have anything to critique because it's really well made and really fun. Nice! Good job!

Hey! Cool visuals you got here! I knew about old animation methods but I would have never thought of it for a game jam! One thing that annoyed me a little bit while playing was the weird hitboxes when the bunnys fell, they were not on screen and still hitting me, maybe making they despawn sooner or have a smaller hitbox? Anyway, good job! It was fun.

Voice acting?!?!? Wow!

Cool looking, with fun mechanics game and satisfiying effects on the bullets! Maybe the difficulty curve is a little high, and the boss has a little too much health, maybe its because Im terrible at shooters, like, TERRIBLE TERRIBLE at shooters, but it was fun. Another thing that you could improve is that the UI blends a little too much, like the boss's HP bar was hard to read when he was taking damage or not. Anyway, great job!

Hey, thanks for playing! It's so great hearing you had fun! We all hate paying taxes :D Watch out for the government

Hey, thanks for playing and the feedback! Hope you had fun. Yeah my level design is not one of the greatest, I'm trying to improve it little by little on this jams :)

Hey! Thanks for playing! And thanks for the feedback! The GodotConsole is just here because it's the default export and I forgot to delete it in the heat of the moment.

 I will take criticism that the music is annoying, and will try to lower frequencies when I try to compose again, maybe reducing the BPM, idk. Might be the instruments, as I really like the Kirby SF and the Yoshi's island SF.

Lmao. Yep, the spin jump is useless, I couldn't really design an attack that was actually fun with it and the  first boss indeed has too much dialogue, lol. :P


Yes 10.000 for energy bill is completely fine trust me lmao

Hey kit! Thanks for the feedback, I had no idea of the climate change softlock, and I appreciate you've liked those little details I added. I found it way funnier to get faster instead of slower when grabbing them. Idk, my brain goes bobo when fast lmao. You buy things using your energy and the sheep that you throw at the dogs are instantly delivered to your ranch, it's easier that way and way less annoying to bring them ALL over the map.

Thanks for the feedback! Hope you had fun! I'll sure to check your game out when I have time! I had a lot of fun developing with ya in vc!

No problem! That's what community is for! Good luck with your game, I'm sure it will go well!

Hey! Thanks for playing and the feedback! 

You're completely right, it's true that it can get a little hard to follow it, might've been lack of play test, after a while we get comfortable with our own games. Thank you so much! Hope you had fun! Planning on adding that after the jam finishes.

Sure! Have fun and take your time. The period of rushing to finish stuff is over, now is just fun and games.

Hey! Thanks for playing! Hope you had fun! Just put your game on my "to play" list, it looks promising!

Hey! Thanks for playing my game! Hope you had fun! When buy things they are delivered directly into your ranch central area so you don't have to carry them ALL OVER the map, lol. I found it more convenient. :D

No problem , I had to do that to my game too at the last second too! It was too hard, lol.

SPONGEBOB PLANKTON HAS TOOK MARS AND IS NOW SHOOTING LASERS AT US!!!!!!!!!

What a game, really fun, liked it a lot, neat difficulty curve, killing every planet was really fun and the ending was cool.

I have only one advice, put a buffer on the heal button, if accidentally release the heal button you have to wait the bar to get full again, just adding a timer would help this out, like in .3 seconds of releasing you can't go back to healing or something like that. It didnt bother me that much, don't worry.

Other than that, I've just had fun! Funny dialogue, really like the idea of being controlled with the mouse, thought I wouldnt see one of those in this jam, but here it is! At it's full glory. Great job!

Hey! Thanks for playing! The sheep's attack from all range, why? Didn't have time to code them actually throwing the bombs, lol. Yes the flood attack has some issues that I couldn't fix but I let it in because I really like it. Hope you had fun! Thanks for the feedback!

Hey! Thanks so much for playing it! 

Yeah! I remember you! Man, I want to play your game asap! I've seen you in the submissions tab a couple times already. Community is for helping each other and having fun! Will check your game when I get home!

Hey! Thanks for playing!

ANWEViIgagnINEGuGineg

jeff senior scared me

Short, sweet game, looks like cartoonish ultrakill, funny.
It's only issue its that it lacks content, which is great!

Nah, all jokes and laughts :)

Hey! This game is really cool! The art is really beautifull, it is really polished, but I found it too unbalanced for the player. The short melee desintagrates bosses and the most fun attack ( fire bean ) is taken away for some time. But still, better an easier game than a hard one that you can't see through the end. Really cool, really liked it, other than balancing, really cool entry!

A clicker game?!?!? I didn't expect that! 
It's a little complicated at the start but you get the hang of it after reading all the instructions. It's fun, I like the "REVERSE FATE" button, as you can go back to the last one and don't instantly lose, lol!
I could really see a downloadable version of this game and letting it run on the background of my PC while I do work, lmao.
Good job!

Wow! This is awesome! Really liked the art style, it gets the old cartoon vibe perfectly and its very well polished! At first, the lack of an hp bar made me confused but the background changing was a nice touch!

Some weapons are weird to use but some are really fun! It keeps getting more and more impressive on the visual side and it's really awesome. 2D sections were also, really fun. The fixed camera made dodging some attacks quite tricky but I get it's for the vibes. Anyway, great job!

THE STORY FOR THIS GAME IS PERFECT ALEJGMRKGOSDFSVRRSJK !

I loved playing this, really well made, funny and super entertaining! I like the design of the attack patterns as they always have a better side, but not that you cant do the other one, which is really fun to learn! Overall, really well excuted and funny game! Great job!

Good game! Nice difficulty and fun mechanics, the theme could've been used a little more by adding some type of dodge move, but other than that, no problem! Really liked the idea to change the guns, It's a level of customization most games don't have! Overall really solid! Good job.

OH THAT'S WHY LMAO! It's only possible if you grab all of them, I'm so sorry for not clearing that up! On your time, I too haven't got to try yours yet, but it's the first in my list!

I downloaded the itch build and it seems fine, did you go this way?

"shadows" mean that the second boss's fire could have a blob shadow, just like the player, so it's easier to know where it is and to dodge it, as it's 2D.


And "spike" means the second boss was way harder than the first. The tutorial boss was really well balanced, but after that, the player feels a little underwhelmed when they don't even stand a chance against the second one. Being harder isnt the problem, but being way harder is. Hope I cleared that up!

Weird, could you please send me a screenshot of where you got stuck? This is weird, it didnt happen in any of the playtests. Anyway, thanks for checking it out anyway! The Green patterns change after the tutorial, its just that section i didnt have time to model.