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basekeet

13
Posts
7
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A member registered 78 days ago · View creator page →

Creator of

Recent community posts

Nice concept! The sounds of the shots could be made in different ways. It starts hitting my ears very quickly.

The game is very interesting . I don't understand where the "prerequisite" is

The visual looks cool. But I didn’t understand how to collect souls :(

The idea seems cool. I would probably like death to be achieved in some complicated way. Now you just repeat the same action over and over again :)

I don't know why, but I really liked the game. It seems that if you improve it, you can make an excellent mobile game.

Very cool mechanic. I would like to see more levels. And also you can add a story to the game (you can see how this was done in a similar style in “Thomas was alone” for example)

The purpose of the game is not very clear. Nothing changes in the game over time and it becomes a little boring. I liked the animation of the surfer changing direction, but it breaks at one point :(

In any case, it was fun to play

I think the sound effects could have been chosen better. Looks good as an idea for practicing skills!

Very cool art. I don't fully understand how saws work, but it was fun to play

The combination of music and screen shaking makes the game very dynamic. The controls feel good. It’s inconvenient that at one moment you leave one enemy to pick up souls so that they don’t disappear. But the game itself is cool

Thanks  for the comment!

After each "death" (it is quite possible that it is not death) someone leaves a note on the table. The reason is written on it.

Most likely you did not listen whether there was someone behind the door at that moment

Unfortunately, itch displays the download button directly on this page, so I’ll copy the description here as well:

She didn’t want to go in. But she had no choice. Her so-called friends forced her to enter the abandoned mansion. Maybe out of fear, maybe out of malice—it didn’t matter to them. She stepped inside, and everything went dark. When she woke up, she found herself in an unfamiliar room, alone and lost. Now, only one question remained: can she escape?

But she has something else. A state known as Void—a strange sensation that allows her to perceive the world differently. Within the Void, she can hear sounds that would otherwise be hidden. Will it guide her to safety... or to her doom?

Someone seems to be leaving notes in the main room. They appear regularly, as if guiding her—or warning her. Don't forget to read them.

Controls

  • WASD — move
  • Left mouse button (hold) — enter Void
  • E — interact with the environment

Use the Void to perceive the world differently. For example, listen closely to doors: if you hear eerie sounds behind one, it might be safer to find another way, or wait..

It is advisable to play with headphones or at least with the sound on