I seem to be stuck in the cutscene where the balloon arrived.
Acamaeda
Creator of
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The exploration feels unrewarding because it's mostly just tiny detours to get a tiny reward that you can see ahead of time, or larger detours to disable an enemy respawn.
The tiny offshoots with a bit of psi just aren't fun and turn exploration into a chore. They're all the same, trivial to get, andd you see what's at the end ahead of time.
It's just relaxing to build Legos while watching a silly video to the side. I've built every set that's available besides the Marina Bay Sands (which seems to be broken/grayed out) and saved Tower Bridge as the "final boss". I don't think there were any issues with the build order for Tower Bridge.
I enjoy the diversity of experiences that building different types of larger and smaller sets brings (but larger than the Tower Bridge might have too many issues). The only ones I didn't really like were the tiny ~10 ish piece animals that barely look like anything.
Thank you for all of your work on this!
I'm having some audio issues in the web version, there's a constant crackle-y sound that's really irritating.
JS_Sound_SetPitch(channel=9, pitch=9.999999974752427e-7) threw an exception: NotSupportedError: Failed to set the 'playbackRate' property on 'HTMLMediaElement': The provided playback rate (0.000001) is not in the supported playback range.