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Abhishta Adyatma

88
Posts
7
Followers
3
Following
A member registered Apr 27, 2018 · View creator page →

Creator of

Recent community posts

thank you for the feedback

Yes on web build, i clicked on it but nothing happened

Interesting experience!

looks interesting but i cant seem to buy a cat :/

interesting experience, get's repetitive only having one level.

I didn't really get it but I love the artworks and quirkiness of it!

Really nice short experience!

it seems that i can't open the game page :/

cool game

Good game, I think the player can move a bit faster

Really love the visuals!

Interesting concept, the controls for me was a bit unintuitive

The game was fun to play, I wish there was more elements to it, the shadows was a nice touch, the controls for me could be better. Overall great!

Really solid platformer! Many to experience. I think you can develop this into a real game with more levels later on!

Interesting game that fits the theme and prerequisites best. Lots of actions in the game but I think could benefit from more variance in levels.

I like the simplicity of the artwork and level design, I found it a bit hard to get the feel of the mechanic of the chainsaw as i think its a bit hard to predict what's going to happen for the player. Good game.

Thanks! I'm glad you tried it out. It's definitely not a polish experience given the time frame but yeah I'm working towards that.

Sorry for that experience... If you are on the level selector (where you will see a couple of boxes with names like "Beak Bop") you can enter the stage by hitting the 'Enter' key. Thank you for playing, though maybe not quite a well experience on the start :)

Good job! Thanks for playing and glad you enjoyed it XD

Great aesthetic, but I'm quite confused on how to fulfill the objective

rated!

Could make for a fun mobile game, with many aspect to add to increase the intensity

Interesting concept and I love the art!

I think the game was quite simple, but maybe even too simple

Interesting concept, I love the art and gameplay, however I think for games like this it needs a visual cue to know where the player is potentially going

It is an interesting concept though the game loop was not quite intuitive to understand

Thanks so much for playing! Sure thing, I am working on it right now

True, I did not do a good job balancing it, thank you for your feedback!

Thank you, if you save them when you're a heart down you get an extra heart!

Thanks for the feedback! I'll try to experiment with your suggestion

Interesting concept!

Thank you for playing! Yes, I am planning to port to mobile, and it's very possible with my tech stack. I am currently fixing some mistakes I've made in development, one of which you pointed out there's a little imperfection in the sprite splitting :)

Thanks! I plan to port it on mobile once I'm done refining it

I love the graphics of it!

Funny concept! I wished the control was more intuitive

Thanks for playing! Yeah, a little element of surprise 😅

Wow, I didn't think anyone would notice that! Thank you for playing!

Interesting! I enjoyed the game with a couple of minutes of game time. One thing I would suggest is not to add the score everytime you move since you can move back and forth without collecting any food

Thank you! means a lot that you enjoyed it

Thank you! Interesting idea, I'll keep that in mind