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8ceDev

14
Posts
5
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A member registered Apr 10, 2021 · View creator page →

Creator of

Recent community posts

Thank you! :D

Im glad you didn’t mind the jank, I know there was a lot of it 😅

Glad you liked it! I based it off of that horror game Chuxie that had the same neat mechanic

Thank you!  I’ll work on some proper gun handling next time 😅

Very interesting. I'm ngl the sprites are great and you guys can make a really beautiful game if you put your minds to it.

I would love to play this game, the cover image and the description seem super interesting and very well-done especially for three hours, but I'm a little bit confused on how to move past the starting screen? There isn't a start button or button to press to start, am I missing something? Sorry if I am

Fun game! The piranha behavior is super interesting and well-done, especially for a three hour jam. My only criticism is that the music can get a little repetitive, but other than that this is a very interesting take on the theme!

Great game! Obviously the lack of sound isn't great, but the time spent on making the gameplay and polishing more than makes up for it. The way the beekmins follow you and the trajectory after they are thrown are both super smooth and very satisfying.

Awesome! Super well polished and stands out from other submissions because of it.

Fun game! A fun puzzle game about choosing the correct sequence of movements to get to the end of the level. I also liked the graphics in the game that make the game feel more alive. A pleasure to play.

Interesting idea! Taking a fast-paced shooter and restricting the player's movement is a great way to force the player out of their comfort zone. It turns a fast-paced action game and turns it into a strategy about choosing when to run and when to stop.  Fun game!

I like this! a nice blend of rock paper scissors and other mechanics this game is a nice strategic tapestry. Over time you begin to see the enemy's habits, and learn to use them to to your advantage. All in all, well done!

Thank you so much! I appreciate the feedback, and I’m glad you enjoyed the game. The glitch with the red object glitching through things was due to my scaling script being janky, (I had to have the object have a negative scale for it to work for some reason). This also isn’t my first game, it’s just the first one I completed. Thank you so much for taking the time to play my game though, and I hope you enjoyed.