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In terms of prevent rotation of 3D Shape, can you provide more information about what you mean?

I mean locking angle features(toggle) of 3d shape with 3d physics behavior enabled. I was trying to make custom physics control to the 3d shape and I added if key down -> apply impulse. But it seems that when this 3d shape collide with immovable 3d physics surface its angle also changes.

I see. I'll add it to the list.