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Thanks for the feedback!  Was hoping a fellow Unreal student would find the last part :)  Yeah, I did the map build out in the last few hours of the jam.  While I was play testing noticed those arches had collisions set up that didn't let you walk through. I tried to compose some collision primitives manually to get it to align right but couldn't quite get it 100% to my liking.  

Wow!  I actually had the ShowHUD call in there but for some reason it doesn't work unless I move it after the gameplay unpause call. Possibly because you cannot add widgets to the viewport when the game is paused but can remove them still?

¯\_(ツ)_/¯

https://gitlab.com/gamejams-public/gamedevtv2022/-/commit/ea05443f2a3859b4813419...