Thanks for the feedback! Was hoping a fellow Unreal student would find the last part :) Yeah, I did the map build out in the last few hours of the jam. While I was play testing noticed those arches had collisions set up that didn't let you walk through. I tried to compose some collision primitives manually to get it to align right but couldn't quite get it 100% to my liking.
Viewing post in Purgatory jam comments
Wow! I actually had the ShowHUD call in there but for some reason it doesn't work unless I move it after the gameplay unpause call. Possibly because you cannot add widgets to the viewport when the game is paused but can remove them still?
¯\_(ツ)_/¯
https://gitlab.com/gamejams-public/gamedevtv2022/-/commit/ea05443f2a3859b4813419...