Thanks for letting me know! I didn't notice this when testing but you are the second one to note this. Going to take a look at that code again. Will post a fix if I find the issue.
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Thanks for explaining the mechanics in the comments. I got the same issue of racking up evil points when killing armed guys. But I think the issue is that it is just displayed as red in the beginning - as soon as I got over 50% the bar turned from red to green. I think this is the confusing part, but your code for good and evil should be fine then!