Hello! I've taken interest in your recent PSX style asset packs. They're modelled well, although I couldn't help but notice the flammable barrel texture is identical to the one used in Half-Life 2 for the Source engine.
I'm unsure if you knew this, or if it was a mistake, but I strongly advise changing the texture to a CC0/public domain texture, or to make one from scratch. The same goes for any other models potentially using ripped textures.
I like to share any PSX style assets I find with friends and developers looking for well-made authentic models and textures, and, understandably, I want to ensure they're legally okay to use. Nobody wants to get an angry letter from Valve Software, for example especially indie devs.
That said, I don't fully know how or where you got the texture, but I strongly recommend changing it. Thank you for reading this comment, it's a bit lengthy, I just want to help. I'll even point you in the direction of some CC0 texture sites if you'd like!