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I struggled with this one a bit! The idea is funny but I found it really difficult to use in practice, since I found it just made all of the platforming take longer. Coyote time, having the player move with the platforms, a quicker coin flip would all make it a bit easier to manage (of course if it's meant to be intentionally frustrating I'd disregard those changes. I like the art, coin flip animation especially looks very smooth. Nice work getting it done in time.

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Thank you for the feedback. I didn't get a chance to do much playtesting unfortunately, so any critiques are very appreciated! It definitely turned out to be a bit harder than I had hoped.