The match should end after 3 turns. The idea was to give the player time to finish the scene, but it should be signposted more clearly.
Oh right, that was in the initial explanation. My health reached zero in the middle of the match though, so I'm wondering if that should have a more obvious effect as well. Maybe give emptying it a bigger effect and then restore it to full once the effect is over?
Also while in the post-match phase you still need to hit attack or pleasure to submit prompts, which seems wrong.