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(+1)

I really loved the vibe of this! Working with GBstudios limitations is a huge hassle but I really enjoyed how much detail you can cram in, in sprite of it. I think I would probably advise looking into different sounds for longer dialogue, the text sound could get a little grating. Like super said I think a 'back' option will help intuit it. I saw your comment talking about enjoying the Stardew Valley fishing and I think this is a really cool way of integrating that mechanic while being more accommodating. Really interested in seeing how easy it will be to identify different fish.

thank you so so much, i really appreciate you taking the time to play and im so glad you liked it!!! it means a lot that the fishing was fun and accommodating, that was definitely the goal with it. :') 

and ty for your feedback! i definitely was wondering if the dialogue sound was too annoying, haha, so i absolutely will change it in the future. ^^